Difference between revisions of "Nintendo Puzzle Collection"

From Dolphin Emulator Wiki
Jump to: navigation, search
m (Configuration: clean up, replaced: |dspplugin → |dspengine (2))
(Emulation Information)
 
(59 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
{{Infobox VG
 
{{Infobox VG
|title        = Nintendo Puzzle Collection
+
|image     = [[File:NintendoPuzzleCollection.jpg|300px]]
|image       = [[File:NintendoPuzzleCollection.jpg|300px|Nintendo Puzzle Collection]]
+
|developer = Nintendo R&D1, Nintendo Software Technology, Intelligent Systems
|developer   = Nintendo R&D1<br>Nintendo Software Technology Corporation<br />Intelligent Systems
+
|publisher = Nintendo
|publisher   = Nintendo
+
|released  = {{vgrelease|JP=February 7, 2003}}
|genre       = Puzzle
+
|genre     = Puzzle
|modes       = Single-Player, Multiplayer
+
|modes     = Single-player, Multiplayer (4)
|platforms    = [[Nintendo GameCube]]
+
|input    = GameCube Controller, Game Boy Advance
|input        =  
+
|forumlink = http://forums.dolphin-emu.org/Thread-gc-nintendo-puzzle-collection
|compatibility = {{ratingsGC|name=Nintendo Puzzle Collection}}
 
 
}}
 
}}
 +
 +
'''''Nintendo Puzzle Collection''''' ('''''Nintendo パズルコレクション''''') is a 2003 puzzle video game compilation published by Nintendo for the Nintendo GameCube. The game contains remakes or ports of three Nintendo-published puzzle games: Dr. Mario, Yoshi's Cookie, and Panel de Pon. All copies of Nintendo Puzzle Collection were bundled with a GCN-GBA cable to take advantage of the game's ability to download simplified versions of its games to a Game Boy Advance console.
 +
 +
== Emulation Information ==
 +
=== Game Boy Advance <-> GameCube Connectivity ===
 +
This is a GBA Connectivity title that supports multiple GBA connections and downloadable minigames.  In order to access the downloadable minigames, Controller Port 2, 3, or 4 must have a GBA controller (Integrated or TCP) attached and running the BIOS.  Then go to the lower right option of the main menu and select which game to send.
 +
 +
In order to play the main game using a GBA controller, simply set a GBA to Controller Port 1 and the connection process will begin.  Additional GBA controllers can be used and will start the connection process once one of the three main games are selected.
  
 
== Problems ==
 
== Problems ==
 +
{{Problems|{{#vardefineecho:problems|
 +
 +
=== <s>DirectX Lock Ups</s> ===
 +
Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See {{Issue|6275}} and {{Issue|6572}}. Fixed by {{revision|5.0-9638}}.
 +
 +
}}}}
  
 
== Configuration ==
 
== Configuration ==
 +
<!--A full list of options is available at Template:Config/doc-->
 
{{Config
 
{{Config
|dualcore              =
+
 
|dualcorenotes        =
 
|idleskipping          =
 
|idleskippingnotes    =
 
|dsplleonthread        =
 
|dsplleonthreadnotes  =
 
|hletheipll            =
 
|hletheipllnotes      =
 
|recompiler            =
 
|recompilernotes      =
 
|gfxbackend        =
 
|gfxbackendnotes  =
 
|forcefilter          =
 
|forcefilternotes      =
 
|widescreenhack        =
 
|widescreenhacknotes  =
 
|cpuefbaccess          =
 
|cpuefbaccessnotes    =
 
|accuratetexturecache      =
 
|accuratetexturecachenotes =
 
|efbscaledcopy        =
 
|efbscaledcopynotes    =
 
|disablefog            =
 
|disablefognotes      =
 
|efbcopy              =
 
|efbcopynotes          =
 
|xfb                  =
 
|xfbnotes              =
 
|realxfb              =
 
|realxfbnotes          =
 
|dspengine            =
 
|dspenginenotes        =
 
|hleaudio              =
 
|hleaudionotes        =
 
|dtkmusic              =
 
|dtkmusicnotes        =
 
|jitdynarec            =
 
|jitdynarecnotes      =
 
|audiothrottle        =
 
|audiothrottlenotes    =
 
|audiobackend          =
 
|audiobackendnotes    =
 
|projectionhack        =
 
|projectionhacknotes  =
 
|patches              =
 
|patches notes        =
 
 
}}
 
}}
  
 
== Version Compatibility ==
 
== Version Compatibility ==
 
{{VersionCompatibility}}
 
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
+
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
 +
{{VersionCompatibilityVersion|3.0|****|}}
 +
{{VersionCompatibilityVersion|5.0-9638|*****|}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  
==Testing==
+
== Testing ==
{{Testing}}
+
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
+
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
+
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-2390T @ 2.7GHz|GPU=AMD Radeon HD 6450|result=Very good! 60FPS most of the time except some massive screen, audio does not decode properly and experienced glitched. I even upscaled to 720p and enable 4x anti-aliasing so if you turn off those features you should be to play smoothly.|tester=Nosmas}}
 +
{{testing/entry|revision=4.0-6070|OS=Windows 7|CPU=Intel Core i7-960 @ 3.2GHz|GPU=AMD Radeon HD 5800|result=Menu transitions in Panel De Pon are very slow, but Panel De Pon itself, as well as menus for other games, experience no slowdown or error at all. Played with Direct3D.|tester=UmbraWitchJeanne}}
 +
{{testing/entry|revision=5.0-6229|OS=Windows 10|CPU=Intel Core i7-7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Played perfect for me.|tester=IceStrike256}}
 +
{{testing/end}}
  
 
== Gameplay Videos ==
 
== Gameplay Videos ==
 +
{{VideoGallery
 +
|vid1=w7lFbUejSvc|cap1=Nintendo Puzzle Collection [JP] [Gamecube] Dolphin 5.0 [1080p HD]
 +
|vid2=W3RSVacWxj0|cap2=Nintendo Puzzle Collection: Panel De Pon on Dolphin 5.0-6229
 +
}}
  
 
[[Category:GameCube games]]
 
[[Category:GameCube games]]
 +
[[Category:Ships with debugging symbols]]

Latest revision as of 07:14, 24 July 2021

Nintendo Puzzle Collection
NintendoPuzzleCollection.jpg
Developer(s) Nintendo R&D1, Nintendo Software Technology, Intelligent Systems
Publisher(s) Nintendo
Platform(s) GameCube
Release date(s) JP February 7, 2003
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 5Stars5.pngEdit rating: Nintendo Puzzle Collection
Perfect
GameIDs GPZJ01
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Nintendo Puzzle Collection (Nintendo パズルコレクション) is a 2003 puzzle video game compilation published by Nintendo for the Nintendo GameCube. The game contains remakes or ports of three Nintendo-published puzzle games: Dr. Mario, Yoshi's Cookie, and Panel de Pon. All copies of Nintendo Puzzle Collection were bundled with a GCN-GBA cable to take advantage of the game's ability to download simplified versions of its games to a Game Boy Advance console.

Emulation Information

Game Boy Advance <-> GameCube Connectivity

This is a GBA Connectivity title that supports multiple GBA connections and downloadable minigames. In order to access the downloadable minigames, Controller Port 2, 3, or 4 must have a GBA controller (Integrated or TCP) attached and running the BIOS. Then go to the lower right option of the main menu and select which game to send.

In order to play the main game using a GBA controller, simply set a GBA to Controller Port 1 and the connection process will begin. Additional GBA controllers can be used and will start the connection process once one of the three main games are selected.

Problems

DirectX Lock Ups

Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See issue 6275 and issue 6572. Fixed by 5.0-9638.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Nintendo Puzzle Collection since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-15361 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0 Windows 7 Intel Core i5-2390T @ 2.7GHz AMD Radeon HD 6450 Very good! 60FPS most of the time except some massive screen, audio does not decode properly and experienced glitched. I even upscaled to 720p and enable 4x anti-aliasing so if you turn off those features you should be to play smoothly. Nosmas
4.0-6070 Windows 7 Intel Core i7-960 @ 3.2GHz AMD Radeon HD 5800 Menu transitions in Panel De Pon are very slow, but Panel De Pon itself, as well as menus for other games, experience no slowdown or error at all. Played with Direct3D. UmbraWitchJeanne
5.0-6229 Windows 10 Intel Core i7-7700K NVIDIA GeForce GTX 980 Ti Played perfect for me. IceStrike256

Gameplay Videos