No More Heroes 2: Desperate Struggle: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:NoMoreHeroes2DesperateStruggleWii.jpg|300px|No More Heroes 2: Desperate Struggle]]
|image     = [[File:NoMoreHeroes2DesperateStruggleWii.jpg|300px]]
|developer     = Grasshopper Manufacture
|developer = Grasshopper Manufacture
|publisher     = Ubisoft, Rising Star Games
|publisher = {{vgrelease|NA/AUS|Ubisoft}}{{vgrelease|EU=Rising Star Games|JP|Marvelous Entertainment}}
|released     = {{vgrelease|NA=January 26, 2010|AUS=May 25, 2010|EU=May 28, 2010|JP=October 21, 2010}}
|series    = No More Heroes
|series        = ''No More Heroes''
|released = {{vgrelease|NA=January 26, 2010|AUS=May 25, 2010}}{{vgrelease|EU=May 28, 2010|JP|October 21, 2010}}
|genre         = Action-Adventure, Hack and slash
|genre     = Action-adventure, Beat 'em up
|modes         = Single-Player
|modes     = Single-player
|input         = Wii Remote, Nunchuk, Classic controller
|input     = Wii Remote + Nunchuk, Classic Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-no-more-heroes-2-desperate-struggle--26454
|forumlink = http://forums.dolphin-emu.org/Thread-wii-no-more-heroes-2-desperate-struggle--26454
}}
}}


'''''No More Heroes 2: Desperate Struggle''''' is an action video game  developed for the [[Wii]] video game system. It was directed by Suda51, developed by Grasshopper Manufacture, published by Ubisoft and Rising Star Games, and was released on January 26, 2010 in North America, and will be released in May 28, 2010 in Europe. Plans for release in Japan are currently undecided.
In '''''No More Heroes 2: Desperate Struggle''''' it has been 3 years since Travis earned the Number 1 spot in the United Assassins Association ranking, and investments from major corporations have caused the city of Santa Destroy to change... but is it really for the better? You are Travis Touchdown - a punk anti-hero , Japanese anime Otaku, beam katana master and pro wrestling-fanatic assassin. Revenge will bring you back to the UAA tournament. This time though, you begin at the bottom of the ranking and will have to fight your way up to save Santa Destroy and avenge your best friend.


== Problems ==
== Problems ==
===Crash on Exit===
{{Problems|{{#vardefineecho:problems|
Exiting the game crashes Dolphin on {{revision|5460}}.


===Slow Motion With Light Saber===
}}}}
The game can be very slow in many parts of the game, mostly when there are many lights in the scene on {{revision|5549}}.


Such can be solved via a speed hack [http://forums.dolphin-emu.org/showthread.php?tid=6908 shown on the forums].
== Enhancements ==
 
=== Slow Motion With Light Saber ===
===Cutscenes===
The game can be very slow in many parts of the game, mostly when there are many lights in the scene. Such can be solved via a speed hack {{forum|shown on the forums|tid=6908}}.
In several cutscenes, the audio may be out of sync with the video on {{revision|5549}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efbcopy                  = Texture
|efbcopynotes              =
|audiothrottle            = Off
|audiothrottlenotes        = Required for speed hack to work.
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4956|****}}
{{VersionCompatibilityVersion|4956|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 42: Line 36:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4956|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=nVidia GeForce 9800 GT|result=No More Heroes 2 running on Dolphin emulator. With a speedhack created by user JumperTwo from Dolphin forums the game runs at full speed. There are no big graphical glitches mentioned so far, only minor (like saber effect or w/e :P). Controls and sound works perfectly. Played with real Wiimote & Nunchuck. [http://www.youtube.com/watch?v=vD1Jmxdeg1M No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=4956|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce 9800 GT|result=No More Heroes 2 running on Dolphin emulator. With a speedhack created by user JumperTwo from Dolphin forums the game runs at full speed. There are no big graphical glitches mentioned so far, only minor (like saber effect or w/e :P). Controls and sound works perfectly. Played with real Wii Remote & Nunchuk. [http://www.youtube.com/watch?v=vD1Jmxdeg1M No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Runs perfect.|tester=Robodt7}}
{{testing/entry|revision=7478|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Runs perfect.|tester=Robodt7}}
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3.15GHz|GPU=ATI Radeon HD 5850|result=CPU EFB Access needs to be enabled, MMU and BAT can safely be disabled, Idle Skipping works, Speed up Disc Transfer Rate and Accurate VBEAM too, also MMU Speed hack activated, DSP side LLE without throttling and XAudio (which works better for win7/vista, GPU side DO NOT skip EFB Access, Texture cache can be fast, Display lists work, Alpha pass and lighting is needed (well lighting not, but it looks bad ass) experimental Decoders work well.|tester=SunnySalvadore.)}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3.15GHz|GPU=ATI Radeon HD 5850|result=CPU EFB Access needs to be enabled, MMU and BAT can safely be disabled, Idle Skipping works, Speed up Disc Transfer Rate and Accurate VBEAM too, also MMU Speed hack activated, DSP side LLE without throttling and XAudio (which works better for win7/vista, GPU side DO NOT skip EFB Access, Texture cache can be fast, Display lists work, Alpha pass and lighting is needed (well lighting not, but it looks bad ass) experimental Decoders work well.|tester=SunnySalvadore.)}}
{{testing/entry|revision=4.0-3754|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Perfect. Stable 30FPS with AA|tester=MaxTrane}}
{{testing/entry|revision=4.0-6260|OS=Windows 8|CPU=Intel Core i5-4210U @ 2.7GHz|GPU=NVIDIA GeForce 820m|result=Runs Perfect -30FPS- with 4x Native and 2 AA Samples. CPU Override: 147%, Also used JumperTwo's Speedhack to Optimize Performance, thanks for creating it, JumperTwo! Really Helpful!|tester=Lydon345}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|vD1Jmxdeg1M|No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD|br}}
{{VideoGallery
|vid1=vD1Jmxdeg1M|cap1=(r4956) No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD
|vid2=0969uuk0aps|cap2=No More Heroes 2 Dolphin Emulator 4980 (720p)
|vid3=4uz0rW9EA4k|cap3=No More Heroes Dolphin 3.5 Gameplay (720p)
|vid4=_KQggq0FynU|cap4=No More Heroes 2 Desperate Struggle on Dolphin 3.5 (720p)
|vid5=Pim0z9Q4_yk|cap5=Dolphin Emulator 4.0.2 - No More Heroes 2: Desperate Struggle (1080p HD) - Nintendo Wii
|vid6=kCyQbq6G4rc|cap6=(Dolphin 4.0-6260) No More Heroes 2: Desperate Struggle HD (Wii) - Mr. Sir Henry MF vs Mimmy (1080p Full-HD)
|vid7=u997vRUcJ8s|cap7=No More Heroes 2: Desperate Struggle - Gameplay Wii 4K 2160p (Dolphin 5.0)
|vid8=o_9UrIIsfAU|cap8=No More Heroes 2: All Boss Deaths / Cutscenes (4K 60fps) (2160p60)
 
 
}}
 


[[Category:Beat 'em up games]]
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Action-adventure games]]

Revision as of 22:19, 16 January 2018

No More Heroes 2: Desperate Struggle
NoMoreHeroes2DesperateStruggleWii.jpg
Developer(s) Grasshopper Manufacture
Publisher(s) NA/AUS Ubisoft
EU Rising Star Games
JP Marvelous Entertainment
Series No More Heroes
Platform(s) Wii
Release date(s) NA January 26, 2010
AUS May 25, 2010
EU May 28, 2010
JP October 21, 2010
Genre(s) Action-adventure, Beat 'em up
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: No More Heroes 2: Desperate Struggle
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

In No More Heroes 2: Desperate Struggle it has been 3 years since Travis earned the Number 1 spot in the United Assassins Association ranking, and investments from major corporations have caused the city of Santa Destroy to change... but is it really for the better? You are Travis Touchdown - a punk anti-hero , Japanese anime Otaku, beam katana master and pro wrestling-fanatic assassin. Revenge will bring you back to the UAA tournament. This time though, you begin at the bottom of the ranking and will have to fight your way up to save Santa Destroy and avenge your best friend.

Problems

There are no reported problems with this title.

Enhancements

Slow Motion With Light Saber

The game can be very slow in many parts of the game, mostly when there are many lights in the scene. Such can be solved via a speed hack shown on the forums.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with No More Heroes 2: Desperate Struggle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4956 Windows 7 Intel Core 2 Quad Q9505 @ 2.83GHz NVIDIA GeForce 9800 GT No More Heroes 2 running on Dolphin emulator. With a speedhack created by user JumperTwo from Dolphin forums the game runs at full speed. There are no big graphical glitches mentioned so far, only minor (like saber effect or w/e :P). Controls and sound works perfectly. Played with real Wii Remote & Nunchuk. No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD nosound98
r7478 Windows 7 Intel Core i7-2600K @ 3.4GHz AMD Radeon HD 6950 Runs perfect. Robodt7
3.0-204 Windows 7 Intel Core 2 Duo E6600 @ 3.15GHz ATI Radeon HD 5850 CPU EFB Access needs to be enabled, MMU and BAT can safely be disabled, Idle Skipping works, Speed up Disc Transfer Rate and Accurate VBEAM too, also MMU Speed hack activated, DSP side LLE without throttling and XAudio (which works better for win7/vista, GPU side DO NOT skip EFB Access, Texture cache can be fast, Display lists work, Alpha pass and lighting is needed (well lighting not, but it looks bad ass) experimental Decoders work well. SunnySalvadore.)
4.0-3754 Windows 7 Intel Core i5-3470 @ 3.2GHz NVIDIA GeForce GTX 660 Ti Perfect. Stable 30FPS with AA MaxTrane
4.0-6260 Windows 8 Intel Core i5-4210U @ 2.7GHz NVIDIA GeForce 820m Runs Perfect -30FPS- with 4x Native and 2 AA Samples. CPU Override: 147%, Also used JumperTwo's Speedhack to Optimize Performance, thanks for creating it, JumperTwo! Really Helpful! Lydon345

Gameplay Videos