| Progress Continues
We've already had 11530 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: November 2019 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Ogre Battle 64: Person of Lordly Caliber
|Ogre Battle 64: Person of Lordly Caliber|
JP/NA/EU/AUS Square Enix
|Platform(s)||Virtual Console, Nintendo 64|
|Release date(s)|| Nintendo 64|
JP July 14, 1999
NA October 7, 2000
JP January 26, 2010
EU/AUS March 26, 2010
NA March 29, 2010
|Genre(s)||Tactical role-playing, Real-time strategy|
|Input methods||GameCube Controller, Classic Controller|
|GameIDs||NAYJ01, NAYE01, NAYM01|
Ogre Battle 64: Person of Lordly Caliber (オウガバトル64 Person of Lordly Caliber Ōga Batoru Rokujūyon Pāson obu rōdorī Kyaribā), sequel to Ogre Battle: The March of the Black Queen, is a real-time strategy role-playing video game developed by Quest and published by Atlus for the Nintendo 64.
The game is real-time strategy role-playing game based on tactical RPG concepts. Magnus, the protagonist, commands a battalion of up to 40 troops. Members of the battalion are sectioned off into units, by the player. Units are deployed throughout the map, and do battle with other units. Combat is performed in "semi-real time", with multiple characters attacking at once.
Ogre Battle 64 was released to the North American Virtual Console on March 29, 2010. It was the first third-party N64 game available on the North American Virtual Console.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Ogre Battle 64: Person of Lordly Caliber since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: