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|Publisher(s)||Namco Bandai Games|
|Release date(s)|| NA December 2, 2003|
JP/EU March 26, 2004
|Input methods||GameCube Controller, Game Boy Advance|
|GameIDs||PRJE01, PCPJ01, PRJP01|
Pac-Man Vs. (パックマンvs. Pakkuman Buiesu) is a Pac-Man video game originally designed exclusively for the Nintendo GameCube that was included as an extra bonus disc with the Player's Choice edition of Pac-Man World 2. It was also included in the GameCube versions of I-Ninja and Namco's R: Racing Evolution for a limited time, as well as a free giveaway at some stores.
Pac-Man Vs. is very similar to the Luigi's Ghost Mansion minigame in the Wii U title Nintendo Land. It features asymmetrical gameplay: one player controls Pac-Man on a Game Boy Advance, and one or more players play ghosts on the television. The Pac-Man player sees the entire field in 2D, ala traditional Pac-man games; while the ghost players see the action a limited vision 3D view on the television. The Pac-Man player's goal is to eat all of the pellets on the screen before being captured by ghosts, while the ghosts work as a team to try to capture Pac-Man. If a ghost catches Pac-Man, he will swap controllers with the Pac-Man player and take the role of Pac-Man in the next round. Single-player is not supported; it requires one player to play Pac-Man with a GBA, and one or more players as ghosts. It is the only GameCube game to require a Game Boy Advance and link cable to play.
There are no reported problems with this title.
This title doesn't need non-default settings to run properly. A full list of config options is available here.
The graph below charts the compatibility with Pac-Man Vs. since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD Phenom II X4 965 @ 3.4GHz||NVIDIA GeForce GTX 560||Playable at 60FPS with no FPS or connection drops and no major issues using VBA-M 2.0.0 Beta 1||RoboHometro|