Peach's Castle

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Peach's Castle
Peach's Castle.jpg
Developer(s) Nintendo
Platform(s) GameCube
Release date(s) May 22, 2001
Genre(s) Demo
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Peach's Castle
Playable
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Peach's Castle is a Tech Demo for the Nintendo GameCube. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from Super Mario 64, with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.

The demo can be downloaded here.

Problems

Welcome to GameCube World Sign

A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo.

Coin Demo Room

Hitting the block in the coin demo room results in a "FIFO is Overflowed by GatherPipe! CPU thread is too fast!" error. Frequently pressing Yes on the dialog will allow emulation to continue, but it also may crash Dolphin.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Peach's Castle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21383 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Template:Test EntryTemplate:Test Entry
Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos