Phantasy Star Online Episode III: C.A.R.D. Revolution

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Revision as of 20:54, 22 March 2013 by Star-X (talk | contribs) (Fixing grammar error from previous overhaul by me.)
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Phantasy Star Online Episode III: C.A.R.D. Revolution
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Developer(s) Sonic Team
Publisher(s) Sega
Series Phantasy Star Online
Platform(s) GameCube
Release date(s) JP November 27, 2003
NA March 2, 2004
EU June 11, 2004
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer, Online (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Phantasy Star Online Episode III: C.A.R.D. Revolution
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
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Phantasy Star Online Episode III: C.A.R.D. Revolution is a video game released for the Nintendo GameCube. It has a card based play style, making it unique among games in the Phantasy Star Online series. The story of the game takes place twenty-one years after Episodes I and II.

Problems

NTSC Version

The NTSC version does not boot, only displaying the error "ERROR: Trying to compile at 0. LR=00000000". The PAL version works perfectly in comparison, minus the online mode portion of the game.

Apparently sometime between the time of this bug and stable release 3.5, the crash was fixed, as the NTSC version boots flawlessly now.

Missing Characters in Text

All versions of the game may have missing characters in various game text, per issue 30. Such can be resolved by setting accurate texture case towards a "safe" setting, though it's unclear what setting is necessary. Middle seems to work fine, though there may be 1 or 2 missing letters every once in a long while.

Cannot create a new save file

For whatever reason, the NTSC version crashes upon trying to create a brand new save file. Copying a save from an actual Gamecube memory card through GCMM, and importing said save, seems to fix this issue. Once a save is actually made, it is entirely possible to delete all of the characters on the save and start over; there just needs to be a save file on the memory card at boot to successfully run the game. Apparently plagues the PAL and JP versions of the game, too; someone should confirm this first.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend Direct3D9 or OpenGL Avoids white screen post license info
Texture Cache Accuracy On Fixes the missing letters problem on the EU version of the game. Avoids issue 30 on JP version.

Audio

Config Setting Notes
DSP Emulator Engine LLE Required for music to not sound crackly and bad; can be disabled if one's PC cannot handle LLE sound, as long as the music is turned off in-game (under options from the title screen).

Version Compatibility

The graph below charts the compatibility with Phantasy Star Online Episode III: C.A.R.D. Revolution since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21268 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.5 Windows 7 x64 Intel Core i7-870 @ 2.93GHz ASUS Nvidia GTX 560 TI [NTSC] Flawless from what I've tested after copying my old save file from my memory card; I haven't tried playing through the whole game, but it should work fine. Star-X
^r7458 Windows 7 x64 Intel Core i7-870 @ 2.93GHz AMD Radeon HD 6870 [PAL] Perfect, I've beat the entire game at 100% speed. No text/texture/music bug or desync. Sojiro seta
^3.0-189 Windows 7 x64 AMD Phenom II X4 B60 @ 3.3Ghz AMD Radeon HD 6770 [PAL] Game is completely playable at full speed, however certain letters of a conversation will occasionally not appear. For example, "Ou" instead of "You". No texture or desync bugs though. Only works on Direct X 9, Direct X 11 displays a white screen past the license agreement. I fixed the text problem by enabling accurate text cache. Krigo
^3.0-432 Windows Server 2008 R2 x64 AMD Athlon II x2 @ 3.4GHz AMD Radeon HD 6570 Steady 30 FPS, no problems with x2 native resolution.
^3.0-692 Windows 7 x64 Intel Core i7-2680QM @ 2GHz nVidia GeForce GT 525M [Broken] [Laptop+hybrid graphics] Interrupt <20>: SRR0 = 0x8001ccb8 TB = 0x00389caf630017fb. dreadslicer

Gameplay Videos