Phantasy Star Online Episode I & II

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Phantasy Star Online Episode I & II
Phantasy Star Online Episode I & II
Developer(s) Sonic Team
Publisher(s) Sega
Series Phantasy Star
Platform(s) GameCube
Release date(s) JP September 12, 2002
NA October 29, 2002
EU March 7, 2003
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer (4), Online (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Phantasy Star Online Episode I & II
Playable
GameIDs GPOJ8P, GPOE8P, GPOP8P
See also...

Dolphin Forum thread
Open Issues
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Phantasy Star Online Episode I & II features two games in one. Episode I gives you all the hit content and gameplay from the original PSO and PSO ver.2. Episode II brings an all-new full-length adventure in which you'll face real-time combat with enemies that are more powerful than ever before. New levels, like the breath-taking mountain and beach stages, give you expanded areas of gameplay and deep, lush worlds to explore. You'll also be given all-new quests to complete, additional weapons to master, and lots more rare items to find. Choose your character from the original three classes, each with a fourth new being. For intense offline gameplay, team up or compete with up to three of your fellow Hunters on the same console for a split-screen battle.

Problems

Calendar

Syncing the calendar causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calendar; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.

Black Video

Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. Fixed with Hybrid XFB in 5.0-5874.

Enhancements

Widescreen Gecko Codes

To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. The 1.0 code has a unstretched HUD.

  • Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.

NTSC-U

Check your game's Properties/Info/Revision No. for the right code, 0 = v1 and 2 = v1.02.

16:9 Widescreen v1.0
203D30F4 FC200818
C23D3110 00000004
3C803F40 90830040
C0230040 C0030000
EC010032 D0030000
38800000 00000000
044C3D34 44280000
044C3D3C 44280000
044C3D8C 44050000
044C3DA4 432C0000
E2000001 80008000
16:9 Widescreen (Plus) [Ralf]
203D684C FC200818
06000088 00000010
C0421138 EFBD00B2
FC40E890 483D67C0
043D6850 4BC29838
E2000001 80008000

PAL

16:9 Aspect Ratio (Widescreen) [Ralf]
203D533C FC200818
C23D5340 00000002
C0421128 EFBD00B2
FC40E890 00000000
E2000001 80008000

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Phantasy Star Online Episode I & II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-6208 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7367 Windows 7 AMD Athlon x3 @ 3GHz ATI Radeon HD 5770 steady 30FPS
r7623 Windows 7 Intel Core i7-920 @ 2.6GHz ATI Radeon HD 5770 30FPS No Issues
r7623 Windows 7 AMD Phenom X4 @ 4.5GHz NVIDIA GeForce GTX 590 60FPS No Issues
3.0-417 Linux AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. I have only tested EP1 from normal to ultimate mode which ran well.
3.0-432 Windows Server 2008 R2 AMD Athlon II x2 @ 3.4GHz AMD Radeon HD 6570 Steady 30FPS, no problems with x2 native resolution
3.0-632 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.
3.0-651 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text and also the map at the right hand corner is not working in this version of dolphin use v.3.0-632 it still works in that version. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.
3.0-753 Windows 7 Intel Core i3-2350M @ 2.3GHz Intel 3000 HD 29-30FPS, demo videos do not display unless DX9 or DX11 selected and EFB set to Real. Some slowdown in OpenGL when in mines. DX9 does not render start button menus correctly. Intel 3000 HD & DX11 only bottom edge of copyright information to bottom of screen is visible, rest is a white screen.
3.0-776 Windows 7 AMD FX-4100 X4 @ 4.1GHz ATI Radeon HD 5700 30+ FPS; Videos aren't displayed; Locking frame rate to Audio solves black frames issue.
3.0-2443 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.

Gameplay Videos