Phantasy Star Online Episode I & II: Difference between revisions

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(White box has been fix in 4.0-3748 and up.)
(→‎Problems: Reworded the Calendar bit. The game never claims you have to choose Yes in order to play the game normally, it just says the time and date have to be correct.)
(37 intermediate revisions by 11 users not shown)
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{{Infobox VG
{{Infobox VG
|image         = [[File:PhantasyStar.jpg|300px‎|Phantasy Star Online Episode I & II]]
|image     = [[File:PhantasyStar.jpg|300px|Phantasy Star Online Episode I & II]]
|developer     = Sonic Team
|developer = Sonic Team
|publisher     = Sega
|publisher = Sega
|released     = {{vgrelease|JP=September 12, 2002|NA=October 29, 2002|EU=March 7, 2003}}
|series    = Phantasy Star
|series        = ''Phantasy Star''
|released = {{vgrelease|JP=September 12, 2002|NA=October 29, 2002|EU=March 7, 2003}}
|genre         = Action role-playing
|genre     = Action role-playing
|modes         = Single-player, Multiplayer (4), Online (4)
|modes     = Single-player, Multiplayer (4), Online (4)
|input         = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-phantasy-star-online-episode-i-ii
|forumlink = http://forums.dolphin-emu.org/Thread-gc-phantasy-star-online-episode-i-ii
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Calendar ===
At the beginning of the game, when the game asks if you want to go to the Calendar Screen, choosing Yes makes the game freeze. You can avoid this by simply selecting No instead. If you need to adjust the date and time, you can do so in your computer's settings, or if that is not possible, the Advanced tab of Dolphin's configuration.


=== Calender ===
=== <s>Black Video</s> ===
Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.
Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. Fixed with Hybrid XFB in {{revision|5.0-5874}}.


=== <s>White Box in D3D</s> ===
}}}}
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed in 4.0-3748


{{image|Phantasy Star Online White Box.png|D3D and the white box}}
== Enhancements ==
{{image|Phantasy Star Online White Box 2.png|Proper emulation|br}}
=== Widescreen Gecko Codes ===
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. The 1.0 code has a unstretched HUD.
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.


=== Black Video ===
==== NTSC-U ====
Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking.
Check your game's Properties/Info/Revision No. for the right code, 0 = v1 and 2 = v1.02.
<pre>$16:9 Widescreen v1.0
203D30F4 FC200818
C23D3110 00000004
3C803F40 90830040
C0230040 C0030000
EC010032 D0030000
38800000 00000000
044C3D34 44280000
044C3D3C 44280000
044C3D8C 44050000
044C3DA4 432C0000
E2000001 80008000
</pre>
 
<pre>$16:9 Widescreen (Plus) [Ralf]
203D684C FC200818
06000088 00000010
C0421138 EFBD00B2
FC40E890 483D67C0
043D6850 4BC29838
E2000001 80008000
</pre>
 
==== PAL ====
<pre>$16:9 Widescreen
04000088 C0421128
0400008C EFBD00B2
04000090 FC40E890
04000094 483D52B0
0C3D533C FC200818
043D5340 4BC2AD48
</pre>


== Configuration ==
== Configuration ==
{{Config
{{Config
|gfxbackend                = OpenGL
|gfxbackendnotes          = Avoids white screen post license info
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Fixes the missing letters problem on the EU version of the game. Avoids {{Issue|30}} on JP version.
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3972|****}}
{{VersionCompatibilityVersion|3972|****|}}
{{VersionCompatibilityVersion|3.0-732|****|BBA Support added}}
{{VersionCompatibilityVersion|3.0-732|****|BBA Support added}}
{{VersionCompatibilityVersion|4.0-3748|****|White box in D3D fix}}
{{VersionCompatibilityVersion|4.0-3748|****|White box in D3D fix}}
{{VersionCompatibilityVersion|5.0-5874|****|Hybrid XFB corrects video}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Athlon x3 @ 3GHz|GPU=ATI Radeon HD 5770|result=steady 30 FPS|tester=}}
{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Athlon x3 @ 3GHz|GPU=ATI Radeon HD 5770|result=steady 30FPS|tester=}}
{{testing/entry|revision=7623|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.6GHz|GPU=ATI Radeon HD 5770|result=30 FPS No Issues|tester=}}
{{testing/entry|revision=7623|OS=Windows 7|CPU=Intel Core i7-920 @ 2.6GHz|GPU=ATI Radeon HD 5770|result=30FPS No Issues|tester=}}
{{testing/entry|revision=7623|OS=Windows 7 x64|CPU=AMD Phenom X4 @ 4.5GHz|GPU=nVidia GeForce GTX 590|result=60 FPS No Issues|tester=}}
{{testing/entry|revision=7623|OS=Windows 7|CPU=AMD Phenom X4 @ 4.5GHz|GPU=NVIDIA GeForce GTX 590|result=60FPS No Issues|tester=}}
{{testing/entry|revision=3.0-417|OS=Linux x86|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=nVidia GeForce GT 430|result=30 FPS I have some issues with missing letters in text. I have only tested EP1 from normal to ultimate mode which ran well.|tester=}}
{{testing/entry|revision=3.0-417|OS=Linux|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=30FPS I have some issues with missing letters in text. I have only tested EP1 from normal to ultimate mode which ran well.|tester=}}
{{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2 x64|CPU=AMD Athlon II x2 @ 3.4GHz|GPU=AMD Radeon HD 6570|result=Steady 30 FPS, no problems with x2 native resolution|tester=}}
{{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2|CPU=AMD Athlon II x2 @ 3.4GHz|GPU=AMD Radeon HD 6570|result=Steady 30FPS, no problems with x2 native resolution|tester=}}
{{testing/entry|revision=3.0-632|OS=Linux x86_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=nVidia GeForce GT 430|result=30 FPS I have some issues with missing letters in text. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level and there is random crashes in ultimate ruins and in Soul of Steel quest crashes at the second room in ruins in Ultimate Difficulty.|tester=}}
{{testing/entry|revision=3.0-632|OS=Linux_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=30FPS I have some issues with missing letters in text. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.|tester=}}
{{testing/entry|revision=3.0-651|OS=Linux x86_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=nVidia GeForce GT 430|result=30 FPS I have some issues with missing letters in text and also the map at the right hand corner is not working in this version of dolphin use v.3.0-632 it still works in that version. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level and there is random crashes in ultimate ruins and in Soul of Steel quest crashes at the second room in ruins in Ultimate Difficulty.|tester=}}
{{testing/entry|revision=3.0-651|OS=Linux_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=30FPS I have some issues with missing letters in text and also the map at the right hand corner is not working in this version of dolphin use v.3.0-632 it still works in that version. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.|tester=}}
{{testing/entry|revision=3.0-753|OS=Windows 7 x64|CPU=Intel Core i3-2350M @ 2.3GHz|GPU=Intel 3000 HD|result=29-30 FPS, demo videos do not display unless DX9 or DX11 selected and EFB set to Real. Some slowdown in OpenGL when in mines. DX9 does not render start button menus correctly. Intel 3000 HD & DX11 only bottom edge of copyright information to bottom of screen is visible, rest is a white screen.|tester=}}
{{testing/entry|revision=3.0-753|OS=Windows 7|CPU=Intel Core i3-2350M @ 2.3GHz|GPU=Intel 3000 HD|result=29-30FPS, demo videos do not display unless DX9 or DX11 selected and EFB set to Real. Some slowdown in OpenGL when in mines. DX9 does not render start button menus correctly. Intel 3000 HD & DX11 only bottom edge of copyright information to bottom of screen is visible, rest is a white screen.|tester=}}
{{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=AMD FX-4100 X4 @ 4.1GHz|GPU=ATI Radeon HD 5700|result=30+ FPS; Videos aren't displayed; Locking frame rate to Audio solves black frames issue.|tester=}}
{{testing/entry|revision=3.0-776|OS=Windows 7|CPU=AMD FX-4100 X4 @ 4.1GHz|GPU=ATI Radeon HD 5700|result=30+ FPS; Videos aren't displayed; Locking frame rate to Audio solves black frames issue.|tester=}}
{{testing/entry|revision=3.0-2443|OS=Linux x86_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=nVidia GeForce GT 430|result=30 FPS I have some issues with missing letters in text. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level and there is random crashes in ultimate ruins and in Soul of Steel quest crashes at the second room in ruins in Ultimate Difficulty.|tester=}}
{{testing/entry|revision=3.0-2443|OS=Linux_64|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=30FPS I have some issues with missing letters in text. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.|tester=}}


{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|U_2sYZ5Lk_k|phantasy star}}
{{VideoGallery
{{YouTube|kpqQ4UqeOvM|Phantasy Star Online EP1&2 - MINES 1 - Dolphin r7612 x64|br}}
|vid1=eOdKOzpjvlI|cap1=Dolphin Emulator 4.0-3771 - Phantasy Star Online Episode I & II (1080p HD) - Nintendo GameCube
|vid2=U_2sYZ5Lk_k|cap2=phantasy star
|vid3=kpqQ4UqeOvM|cap3=Phantasy Star Online EP1&2 - MINES 1 - Dolphin r7612
}}


{{Navigation/Phantasy_Star}}
{{Navigation/Phantasy_Star}}

Revision as of 22:34, 11 April 2019

Phantasy Star Online Episode I & II
Phantasy Star Online Episode I & II
Developer(s) Sonic Team
Publisher(s) Sega
Series Phantasy Star
Platform(s) GameCube
Release date(s) JP September 12, 2002
NA October 29, 2002
EU March 7, 2003
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer (4), Online (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Phantasy Star Online Episode I & II
Playable
GameIDs ,
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Phantasy Star Online Episode I & II features two games in one. Episode I gives you all the hit content and gameplay from the original PSO and PSO ver.2. Episode II brings an all-new full-length adventure in which you'll face real-time combat with enemies that are more powerful than ever before. New levels, like the breath-taking mountain and beach stages, give you expanded areas of gameplay and deep, lush worlds to explore. You'll also be given all-new quests to complete, additional weapons to master, and lots more rare items to find. Choose your character from the original three classes, each with a fourth new being. For intense offline gameplay, team up or compete with up to three of your fellow Hunters on the same console for a split-screen battle.

Problems

Calendar

At the beginning of the game, when the game asks if you want to go to the Calendar Screen, choosing Yes makes the game freeze. You can avoid this by simply selecting No instead. If you need to adjust the date and time, you can do so in your computer's settings, or if that is not possible, the Advanced tab of Dolphin's configuration.

Black Video

Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. Fixed with Hybrid XFB in 5.0-5874.

Enhancements

Widescreen Gecko Codes

To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. The 1.0 code has a unstretched HUD.

  • Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.

NTSC-U

Check your game's Properties/Info/Revision No. for the right code, 0 = v1 and 2 = v1.02.

$16:9 Widescreen v1.0
203D30F4 FC200818
C23D3110 00000004
3C803F40 90830040
C0230040 C0030000
EC010032 D0030000
38800000 00000000
044C3D34 44280000
044C3D3C 44280000
044C3D8C 44050000
044C3DA4 432C0000
E2000001 80008000
$16:9 Widescreen (Plus) [Ralf]
203D684C FC200818
06000088 00000010
C0421138 EFBD00B2
FC40E890 483D67C0
043D6850 4BC29838
E2000001 80008000

PAL

$16:9 Widescreen
04000088 C0421128
0400008C EFBD00B2
04000090 FC40E890
04000094 483D52B0
0C3D533C FC200818
043D5340 4BC2AD48

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Phantasy Star Online Episode I & II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7367 Windows 7 AMD Athlon x3 @ 3GHz ATI Radeon HD 5770 steady 30FPS
r7623 Windows 7 Intel Core i7-920 @ 2.6GHz ATI Radeon HD 5770 30FPS No Issues
r7623 Windows 7 AMD Phenom X4 @ 4.5GHz NVIDIA GeForce GTX 590 60FPS No Issues
3.0-417 Linux AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. I have only tested EP1 from normal to ultimate mode which ran well.
3.0-432 Windows Server 2008 R2 AMD Athlon II x2 @ 3.4GHz AMD Radeon HD 6570 Steady 30FPS, no problems with x2 native resolution
3.0-632 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.
3.0-651 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text and also the map at the right hand corner is not working in this version of dolphin use v.3.0-632 it still works in that version. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.
3.0-753 Windows 7 Intel Core i3-2350M @ 2.3GHz Intel 3000 HD 29-30FPS, demo videos do not display unless DX9 or DX11 selected and EFB set to Real. Some slowdown in OpenGL when in mines. DX9 does not render start button menus correctly. Intel 3000 HD & DX11 only bottom edge of copyright information to bottom of screen is visible, rest is a white screen.
3.0-776 Windows 7 AMD FX-4100 X4 @ 4.1GHz ATI Radeon HD 5700 30+ FPS; Videos aren't displayed; Locking frame rate to Audio solves black frames issue.
3.0-2443 Linux_64 AMD Athlon II 255 X2 @ 3.1GHz NVIDIA GeForce GT 430 30FPS I have some issues with missing letters in text. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level.

Gameplay Videos