Pikmin (GC): Difference between revisions

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{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom II 1100T BE|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom II 1100T BE|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Core i7 2700K @ 4.2GHz|GPU=nVidia Geforce GTX 570 HD|result=Perfect with LLE audio plugin|tester=bcheng}}
{{testing/end}}
{{testing/end}}



Revision as of 07:47, 2 December 2011

Pikmin
Pikmin
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Pikmin
Platform(s) GameCube
Genre(s) Real-Time Stategy
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Pikmin (GC)
Playable
GameIDs
See also...

Wii Version
Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Pikmin is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001 in Japan, December 2, 2001 in North America, and June 14, 2002 in Europe. The sequel, Pikmin 2, was released in 2004. The image song, "Ai No Uta" by Strawberry Flower, appeared in the Japanese commercials for the game, but soon became an unexpected hit song, eventually eclipsing Pikmin's sales. As of March 31, 2002, Pikmin has sold over one million copies.

Problems

Sound

Sound disappears in intro cutscene and other places, but this should be resolved post r7442.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Corrects most audio issues

Version Compatibility

The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21401 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
2.0 Windows XP x86 AMD Athlon II x2 215 @ 3.45GHz nVidia GeForce 7025 (: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places. †.fl.l).
r7687 Windows 7 x64 AMD Athlon 64 X2 4400 @ 2.2GHz nVidia GeForce GT 440 1GB Perfect, but having more than 60 active Pikmins causes the game to slow down. Endres
r7714 Windows 7 x64 Intel Core i3-370M @ 2.4GHz AMD Radeon HD 6370M Fully playable: No slowdowns, no known glitches.
3.0-151 Windows 7 x64 AMD Phenom II 1100T BE AMD Radeon HD 6850 Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin Aldaris
3.0-201 Windows 7 x64 Core i7 2700K @ 4.2GHz nVidia Geforce GTX 570 HD Perfect with LLE audio plugin bcheng

Gameplay Videos

Template:Navigation Pikmin