Pikmin (Wii): Difference between revisions

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|genre        = Real-Time Stategy
|genre        = Real-Time Stategy
|platforms    = [[Wii]]
|platforms    = [[Wii]]
|media        = 1 Wii Optical Disc
|input        = Wii Remote+Nunchuck
|input        = Wii Remote+Nunchuck
|compatibility = {{RatingsWii|name=New Play Control! Pikmin}}
|compatibility = {{RatingsWii|name=New Play Control! Pikmin}}

Revision as of 20:19, 25 March 2011

Pikmin
New Play Control! Pikmin-.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Pikmin
Platform(s) Wii
Genre(s) Real-Time Stategy
Input methods Wii Remote+Nunchuckc
Compatibility 4Stars4.pngEdit rating: Pikmin (Wii)
Playable
GameIDs
See also...

GameCube Version
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The cult classic Pikmin, rereleased on the Nintendo Wii as part of the New Play Control! series.

Problems

Graphics

  • EFB CPU Access slows the game down considerably. Recommended off.

Sound

  • Some crackling and garbling on DSP HLE. Can easily be observed by adjusting in-game sound settings.
  • Unusually high volume in comparison to other titles.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Scaled EFB Copy Enable Required to prevent ghosting

Version Compatibility

The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry |}

Gameplay Videos

See also