Pikmin (Wii): Difference between revisions

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(Tested in 7408, changed to reflect observed behaviors.)
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== Problems ==
== Problems ==
===Graphics===
===Graphics===
*Shadow flickering in some types of grass.
*EFB CPU Access slows the game down considerably. Recommended off.
 
===Sound===
*Some crackling and garbling on DSP HLE. Can easily be observed by adjusting sound settings.
*Unusually high volume in comparison to other titles.


== Configuration ==
== Configuration ==
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|safetexturecache      =  
|safetexturecache      =  
|safetexturecachenotes =  
|safetexturecachenotes =  
|efbscaledcopy        =  
|efbscaledcopy        = Enable
|efbscaledcopynotes    =  
|efbscaledcopynotes    = Required to prevent ghosting
|disablefog            =
|disablefog            =
|disablefognotes      =  
|disablefognotes      =  
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{{Testing}}
{{Testing}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=Geforce gtx275 896MB PCIe|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate.|tester=[[User:MaJoR|MaJoR]]}}
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=Geforce gtx275 896MB PCIe|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester=MaJoR}}
{{Test Entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=Geforce gtx275 896MB PCIe|result=Runs better in 7408, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester=MaJoR}}
|}
|}



Revision as of 15:41, 24 March 2011

Pikmin
New Play Control! Pikmin-.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Pikmin
Platform(s) Wii
Genre(s) Real-Time Stategy
Input methods Wii Remote+Nunchuckc
Compatibility 4Stars4.pngEdit rating: Pikmin (Wii)
Playable
GameIDs
See also...

GameCube Version
Search Dolphin Forums
Open Issues
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The cult classic Pikmin, rereleased on the Nintendo Wii as part of the New Play Control! series.

Problems

Graphics

  • EFB CPU Access slows the game down considerably. Recommended off.

Sound

  • Some crackling and garbling on DSP HLE. Can easily be observed by adjusting sound settings.
  • Unusually high volume in comparison to other titles.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Scaled EFB Copy Enable Required to prevent ghosting

Version Compatibility

The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry |}

Gameplay Videos

See also