Pikmin (Wii): Difference between revisions
Jump to navigation
Jump to search
(LLE link, config cleanup) |
m (→Configuration) |
||
Line 22: | Line 22: | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|efbscaledcopy = | |efbscaledcopy = On | ||
|efbscaledcopynotes = Required to prevent ghosting | |||
|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Prevents crackling | |dspenginenotes = Prevents crackling |
Revision as of 06:43, 14 April 2012
New Play Control! Pikmin is the re-release of the cult classic Pikmin on the Wii as part of the New Play Control! series.
Problems
Sound
- Some crackling and garbling on DSP HLE. Can be fixed by using DSP LLE.
- This game has unusually high volume in comparison to other titles.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | Required to prevent ghosting |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Prevents crackling |
Version Compatibility
The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry |}