Pikmin 2 (GC): Difference between revisions

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{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Core i5-430M @ 2.27GHz|GPU=ATI Mobility Radeon HD 5165|result=Game runs perfect at between 95% to 100% speed, hangs after saving (no crash, needs reset) and there appears to be no in-game music.|tester=FallToSleep}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Core i5-430M @ 2.27GHz|GPU=ATI Mobility Radeon HD 5165|result=Game runs perfect at between 95% to 100% speed, hangs after saving (no crash, needs reset) and there appears to be no in-game music.|tester=FallToSleep}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches during gameplay. During intro movie sequence after starting a new game, press the Start button ASAP to skip it, this will avoid a system crash that happens after your character has disembarked from the ship and is being spoken to by two other characters.|tester=}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches during gameplay. During intro movie sequence after starting a new game, press the Start button ASAP to skip it, this will avoid a system crash that happens after your character has disembarked from the ship and is being spoken to by two other characters.|tester=}}
{{testing/entry|revision=3.0-591|OS=Windows 7 x64|CPU=AMD Athlon x3 450 @ 3.2GHz|GPU=AMD Radeon HD 5770|result=freeze at startup of the game HLE dsp PAL version. LLE using dsp.|tester=}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x86|CPU=AMD Phenom x3 @ 2.1GHz|GPU=AMD Radeon HD 6770|result=Fully playable using Direct3D9 at 1920x1080 internal resolution, runs at a consistent 30fps speed, faster than any other game I have tested on this system in fact. Have experienced no crashes an hour into the game, watched the intro sequence with no crashes either. However, severe graphical glitches will be encountered unless EFB copies is enabled.|tester=}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x86|CPU=AMD Phenom x3 @ 2.1GHz|GPU=AMD Radeon HD 6770|result=Fully playable using Direct3D9 at 1920x1080 internal resolution, runs at a consistent 30fps speed, faster than any other game I have tested on this system in fact. Have experienced no crashes an hour into the game, watched the intro sequence with no crashes either. However, severe graphical glitches will be encountered unless EFB copies is enabled.|tester=}}
{{testing/end}}
{{testing/end}}



Revision as of 01:06, 22 June 2012

Pikmin 2
Pikmin2GC.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) GameCube
Genre(s) Real-Time Strategy
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Pikmin 2 (GC)
Playable
GameIDs
See also...

Wii Version
Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Pikmin 2 is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004. Pikmin 2 is the sequel to Pikmin, and improves on it's predecessor with a 2-Player mode, two new types of pikmin and a pikmin-esque creature "Bulbmin", and removal of the time limit. Pikmin 2 is widely considered an improvement over the previous title, receiving universal acclaim from reviewers. In 2009, Pikmin 2 was re-released for the Wii as part of the New Play Control! series, released in all markets except North America.

Problems

Stuck At Nintendo Screen

If Pikmin 2 goes into Nintendo screen and goes no further. Try resizing screen from full screen to regular screen, most of the times it should work. Or Click DSP in the toolbar, under Back End Settings, choose 'No audio output'. After going to main screen, save the state. Re-enable the sound and reset the game. From here on just reload the state quickly from the intro screen.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Pikmin 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7478 Windows 7 Intel Pentium E5800 @ 3.2GHz x ATI Radeon HD 5450 Game runs smoothly at 100%. problems are: longer loading times, all water is black, sounds are incorrect and off. Other than these You'll have to use OpenGL rather than directX9. other than these, this game runs great.
r7584 Windows 7 x64 Intel Core i7-2820 @ 2.3GHz AMD Radeon HD 6970M Absolutely no bugs found yet. Sol
3.0 Windows Vista x86 AMD Athlon LE-1640 nVidia GeForce 9200 Game runs perfectly at around 25 FPS, only issue is that in the Nintendo screen it sometimes gets stuck. 190.219.8.152
3.0 Windows 7 x86 Intel Core i5-430M @ 2.27GHz ATI Mobility Radeon HD 5165 Game runs perfect at between 95% to 100% speed, hangs after saving (no crash, needs reset) and there appears to be no in-game music. FallToSleep
r7714 Windows 7 x64 Intel Core i3-370M @ 2.4GHz AMD Radeon HD 6370M Fully playable: No slowdowns, no known glitches during gameplay. During intro movie sequence after starting a new game, press the Start button ASAP to skip it, this will avoid a system crash that happens after your character has disembarked from the ship and is being spoken to by two other characters.
3.0-591 Windows 7 x64 AMD Athlon x3 450 @ 3.2GHz AMD Radeon HD 5770 freeze at startup of the game HLE dsp PAL version. LLE using dsp.
3.0-601 Windows 7 x86 AMD Phenom x3 @ 2.1GHz AMD Radeon HD 6770 Fully playable using Direct3D9 at 1920x1080 internal resolution, runs at a consistent 30fps speed, faster than any other game I have tested on this system in fact. Have experienced no crashes an hour into the game, watched the intro sequence with no crashes either. However, severe graphical glitches will be encountered unless EFB copies is enabled.

Gameplay Videos

Template:Navigation Pikmin