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Pikmin 2 (GC)
|Input methods||GameCube Controller|
|GameIDs||GPVE01, GPVP01, GPVJ01|
Pikmin 2 is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004. Pikmin 2 is the sequel to Pikmin, and improves on it's predecessor with a 2-Player mode, two new types of pikmin and a pikmin-esque creature "Bulbmin", and removal of the time limit. Pikmin 2 is widely considered an improvement over the previous title, receiving universal acclaim from reviewers. In 2009, Pikmin 2 was re-released for the Wii as part of the New Play Control! series, released in all markets except North America.
Stuck At Nintendo Screen
If Pikmin 2 goes into Nintendo screen and goes no further. Try resizing screen from full screen to regular screen, most of the times it should work. Or Click DSP in the toolbar, under Back End Settings, choose 'No audio output'. After going to main screen, save the state. Re-enable the sound and reset the game. From here on just reload the state quickly from the intro screen.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Pikmin 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista x86||AMD Athlon LE-1640||nVidia GeForce 9200||Game runs perfectly at around 25 FPS, only issue is that in the Nintendo screen it sometimes gets stuck.||22.214.171.124|
|Windows 7 x86||Intel Core i5 M430 @ 2.27 GHz||ATI Mobility Radeon HD 5165||Game runs perfect at between 95% to 100% speed, hangs after saving (no crash, needs reset) and there appears to be no in-game music.||FallToSleep|
|Windows 7 x64||Intel Core i3-370M @ 2.4GHz||AMD Radeon HD 6370M||Fully playable: No slowdowns, no known glitches during gameplay. During intro movie sequence after starting a new game, press the Start button ASAP to skip it, this will avoid a system crash that happens after your character has disembarked from the ship and is being spoken to by two other characters.|