Pitstop II: Difference between revisions

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|image    = [[Image:Pitstop II.jpg|300px]]
|image    = [[Image:Pitstop II.jpg|300px]]
|developer = Synergistic Software
|developer = Synergistic Software
|publisher = '''Commodore 64'''<br/>{{Vgrelease|NA/EU|Epyx}}'''Virtual Console'''<br/>{{Vgrelease|NA/EU|Commodore}}
|publisher = '''<nowiki>Commodore</nowiki> 64'''<br/>{{vgrelease|NA/EU|Epyx}}'''Virtual Console'''<br/>{{vgrelease|JP/NA/EU|Commodore}}
|platforms = [[Commodore 64]], [[Virtual Console]]
|released  = '''Commodore 64'''<br/>{{vgrelease|NA/EU|1984}}'''Virtual Console'''<br/>{{vgrelease|EU=August 8, 2008|NA|February 23, 2009}}
|released  = '''Commodore 64'''<br/>{{Vgrelease|NA/EU|1984}}'''Virtual Console'''<br/>{{Vgrelease|EU=August 8, 2008}}{{Vgrelease|NA=February 23, 2009}}
|genre    = Racing
|genre    = Racing
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
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'''''Pitstop II''''' was the first racing game that brought the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits to the computer screen. Third-person graphics and a split-screen display allowed up to two players to experience the challenge of head-to-head car racing. Six of the world’s toughest racetracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. That’s the whole story behind Pitstop II. It’s simple—car racing was never meant to be a solo sport!
'''''Pitstop II''''' was the first racing game that brought the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits to the computer screen. Third-person graphics and a split-screen display allowed up to two players to experience the challenge of head-to-head car racing. Six of the world’s toughest racetracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. That’s the whole story behind Pitstop II. It’s simple—car racing was never meant to be a solo sport!


<!-- To edit the Commodore 64 VC Global Problems, navigate to "Template:GlobalProblems/Commodore 64" (copy to the search box) -->
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{{GlobalProblems|C64}}


== Problems ==
== Problems ==
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== Configuration ==
== Configuration ==
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== Gameplay Videos ==
== Gameplay Videos ==
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[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]

Revision as of 01:54, 21 February 2018

Pitstop II
Pitstop II.jpg
Developer(s) Synergistic Software
Publisher(s) Commodore 64
NA/EU Epyx
Virtual Console
JP/NA/EU Commodore
Platform(s) Virtual Console, Commodore 64
Release date(s) Commodore 64
NA/EU 1984
Virtual Console
EU August 8, 2008
NA February 23, 2009
Genre(s) Racing
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, Classic Controller, GameCube Controller
Compatibility 5Stars5.pngEdit rating: Pitstop II
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Pitstop II was the first racing game that brought the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits to the computer screen. Third-person graphics and a split-screen display allowed up to two players to experience the challenge of head-to-head car racing. Six of the world’s toughest racetracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. That’s the whole story behind Pitstop II. It’s simple—car racing was never meant to be a solo sport!

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Pitstop II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos