Pokémon Box: Ruby & Sapphire: Difference between revisions

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|vid1=3pqKGZsm7Ho|cap1=Dolphin Emulator 4.0.2 - Pokémon Box: Ruby & Sapphire (NOT WORKING) (1080p HD) - Nintendo GameCube
|vid1=3pqKGZsm7Ho|cap1=Dolphin Emulator 4.0.2 - Pokémon Box: Ruby & Sapphire (NOT WORKING) (1080p HD) - Nintendo GameCube
|vid2=LiqFWQsl6TM|cap2=(WORKING)GBA conection/Dolphin 4.0-9175-VBAM 2.0.0 beta2
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{{Navigation/Pokémon}}
{{Navigation/Pokémon}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 13:28, 1 April 2016

Pokémon Box: Ruby & Sapphire
PokemonBoxRubySapphire.jpg
Developer(s) The Pokémon Company
Publisher(s) Nintendo
Series Pokémon
Platform(s) GameCube
Release date(s) JP May 30, 2003
EU May 14, 2004
NA July 11, 2004
Genre(s) Utility
Mode(s) Single-player
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Pokémon Box: Ruby & Sapphire
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Ruby and Sapphire#Pok.C3.A9mon Box: Ruby and Sapphire Wikipedia page

Pokémon Box: Ruby & Sapphire is an additional software for Pokémon management within GBA Games of the Pokémon series. It gives you also the ability to play Pokémon Ruby and Sapphire on the GameCube without the Game Boy Player but over the GBA Link Cable. The utility was firstly released March 30th, 2003 in Japan and on July 12th, 2004 in North America and was except for Japan only available as an extra bonus disc when buying something else like the GBA Adapter in the USA or in Europe the Pokémon Colosseum Mega Pak.

Problems

Game Boy Advance Support

A Dolphin/VBA-M connection is needed to play, but it doesn't work.

Configuration

Version Compatibility

The graph below charts the compatibility with Pokémon Box: Ruby & Sapphire since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-692 Windows 7 AMD Phenom II X4 810 Processor ATI Radeon HD 4600 The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options. Goldtex
4.0-6029 Windows 8.1 Intel Core i5-3210M @ 2.5GHz NVIDIA GeForce 610M Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen. Wildgoosespeeder

Gameplay Videos