Pokémon Box: Ruby & Sapphire: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:PokemonBoxRubySapphire.jpg|300px]]
|image     = [[File:PokemonBoxRubySapphire.jpg|300px]]
|developer   = The Pokémon Company
|developer = The Pokémon Company
|publisher    = Nintendo
|publisher = Nintendo
|released     = {{vgrelease|JP=May 30, 2003|NA=July 11, 2004}}
|series   = Pokémon
|series      = ''Pokémon''
|released = {{vgrelease|JP=May 30, 2003|EU=May 14, 2004|NA|July 11, 2004}}
|genre       = Utility
|genre     = Utility
|modes       = Single-player
|modes     = Single-player
|input       = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-box-ruby-sapphire
|wikipedia = Pokémon Ruby and Sapphire#Pok.C3.A9mon Box: Ruby and Sapphire
}}
}}


'''''Pokémon Box: Ruby & Sapphire''''' is an additional software for Pokémon management within GBA Games of the Pokémon series. It gives you also the ability to play Pokémon Ruby and Sapphire on the GameCube without the GameBoy Player but over the GBA Connection. The utility was firstly released March 30th, 2003 in Japan and on July 12th, 2004 in North America and was except for Japan only avaiable as an extra bonus disc when buying something else like the GBA Adaptor in the USA or in Europe the ''[[Pokémon Colosseum]] Mega Pak''.
'''''Pokémon Box: Ruby & Sapphire''''' is an additional software for Pokémon management within GBA Games of the Pokémon series. It gives you also the ability to play [[wikipedia:Pokémon Ruby and Sapphire|Pokémon Ruby and Sapphire]] on the GameCube without the Game Boy Player but over the GBA Link Cable. The utility was firstly released March 30th, 2003 in Japan and on July 12th, 2004 in North America and was except for Japan only available as an extra bonus disc when buying something else like the GBA Adapter in the USA or in Europe the ''[[Pokémon Colosseum]] Mega Pak''.


== Problems ==
== Problems ==
=== Game Boy Advance Support ===
{{Problems|{{#vardefineecho:problems|
A Dolphin/VBA-M connection is needed to play, but it doesn't work.
 
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|7687|****}}
{{VersionCompatibilityVersion|0|**|GBA does not work}}
{{VersionCompatibilityVersion|4.0-2368|**|Interpreter required to boot game}}
{{VersionCompatibilityVersion|4.0-9196|***|GBA Support confirmed working}}
{{VersionCompatibilityVersion|4.0-9242|****|Hang on boot corrected}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-692|OS=Windows 7 x86|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600|result=The game runs, the only problem is that you can't play the game. It's asking you to plug in your Gameboy Advance handheld when selecting your only 2 options.|tester=Goldtex}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600|result=The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options.|tester=Goldtex}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen.|tester=Wildgoosespeeder}}
{{testing/entry|revision=5.0-422|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 1070|result=Game works again.  LLE audio required for GBA Connectivity.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
{{VideoGallery
|vid1=3pqKGZsm7Ho|cap1=Dolphin Emulator 4.0.2 - Pokémon Box: Ruby & Sapphire (NOT WORKING) (1080p HD) - Nintendo GameCube
|vid2=LiqFWQsl6TM|cap2=(WORKING)GBA conection/Dolphin 4.0-9175-VBAM 2.0.0 beta2
|vid3=C_4W5yQbbE8|cap3=Dolphin Emulator 5.0-2510 - Pokémon Box: Ruby and Sapphire (1080p) - Nintendo GameCube
}}
{{Navigation/Pokémon}}
{{Navigation/Pokémon}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 07:16, 16 January 2018

Pokémon Box: Ruby & Sapphire
PokemonBoxRubySapphire.jpg
Developer(s) The Pokémon Company
Publisher(s) Nintendo
Series Pokémon
Platform(s) GameCube
Release date(s) JP May 30, 2003
EU May 14, 2004
NA July 11, 2004
Genre(s) Utility
Mode(s) Single-player
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Pokémon Box: Ruby & Sapphire
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Ruby and Sapphire#Pok.C3.A9mon Box: Ruby and Sapphire Wikipedia page

Pokémon Box: Ruby & Sapphire is an additional software for Pokémon management within GBA Games of the Pokémon series. It gives you also the ability to play Pokémon Ruby and Sapphire on the GameCube without the Game Boy Player but over the GBA Link Cable. The utility was firstly released March 30th, 2003 in Japan and on July 12th, 2004 in North America and was except for Japan only available as an extra bonus disc when buying something else like the GBA Adapter in the USA or in Europe the Pokémon Colosseum Mega Pak.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Pokémon Box: Ruby & Sapphire since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-692 Windows 7 AMD Phenom II X4 810 Processor ATI Radeon HD 4600 The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options. Goldtex
4.0-6029 Windows 8.1 Intel Core i5-3210M @ 2.5GHz NVIDIA GeForce 610M Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen. Wildgoosespeeder
5.0-422 Windows 10 Intel Core i5-3570K @ 3.4GHz NVIDIA GeForce GTX 1070 Game works again. LLE audio required for GBA Connectivity. JMC4789

Gameplay Videos