Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan

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Revision as of 23:57, 9 April 2020 by MayImilae (talk | contribs) (Restoring the old intro. Saying just one of the games is like defining the entire 1st gen of Pokemon as "Pokemon Red", that's just wrong. There are three games! This is also how wikipedia itself handles this case.)
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Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan
Pokémon Mystery Dungeon Adventure Squad!.jpg
Developer(s) Chunsoft
Publisher(s) Nintendo
Series Pokémon, Pokémon Mystery Dungeon
Platform(s) WiiWare
Release date(s) JP August 4, 2009
Genre(s) Roguelike
Mode(s) Single-player
Input methods GameCube Controller, Wii Remote + Nunchuk, Classic Controller, Nintendo DS
Compatibility 4Stars4.pngEdit rating: Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Pokémon Mystery Dungeon: Adventure Squad! is a set of Roguelike video games developed by Chunsoft and published by Nintendo for WiiWare as part of the Pokémon Mystery Dungeon series. All of the games within the set are Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad! (ポケモン不思議のダンジョン すすめ!炎の冒険団), Pokémon Mystery Dungeon: Let's Go! Stormy Adventure Squad! (ポケモン不思議のダンジョン いくぞ!嵐の冒険団), and Pokémon Mystery Dungeon: Go For It! Light Adventure Squad! (ポケモン不思議のダンジョン めざせ!光の冒険団). Much like standard Pokémon releases they all share the same engine, artwork, and environments; however each game has entirely unique dungeons built from the shared assets. They were the first Pokémon Mystery Dungeon titles to be released on a console, and the first to be a Japanese exclusive.

Emulation Information

Controller Map Overlap

Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

DS Connection Support

While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit. Fortunately, it is only used as a controller option and is not required for play.

Problems

Dungeon Map Display Issue

The map outline does not display correctly unless Texture Cache position is set to "safe".

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Safe Fixes map updates

Version Compatibility

The graph below charts the compatibility with Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-7933 Windows 7 Intel(R) Pentium(R) G2030 @ 3GHz NVIDIA GeForce GT 610 The sound is sometimes a little choppy, but the game runs smoothly most of the time. Clemont

Gameplay Videos