Prince of Persia: Warrior Within: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:Prince of Persia-Warrior Within.jpg|300px]]
|image     = [[File:Prince of Persia-Warrior Within.jpg|300px]]
|developer     = Ubisoft
|developer = Ubisoft
|publisher     = Ubisoft
|publisher = Ubisoft
|series       = ''Prince of Persia''
|series   = Prince of Persia
|released     = {{vgrelease|NA=November 30, 2004|PAL=December 3, 2004}}
|released = {{vgrelease|NA=November 30, 2004|EU=December 3, 2004}}
|genre         = Action-Adventure, Platform, Hack and slash
|genre     = Action-adventure, Platform, Beat 'em up
|modes         = Single-player
|modes     = Single-player
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-prince-of-persia-warrior-within--26198
|forumlink = http://forums.dolphin-emu.org/Thread-gc-prince-of-persia-warrior-within--26198
}}
}}


'''''Prince of Persia: Warrior Within''''' is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows.[citation needed] It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.
'''''Prince of Persia: Warrior Within''''' is a video game and sequel to [[Prince of Persia: The Sands of Time]]. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.
 
== Emulation Information ==
 
=== Audio Problems ===
This title has various sound issues, including stuttering after unlocking abilities, missing dialogue, and music dropping out. This also happens on real hardware. See {{issue|10831}}.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Broken Particle Effects</s> ===
As of {{revision|5.0}}, in certain segments, particle effects can break and instead display as giant red blocks. This can be avoided by checking "Disable Fog". See {{issue|10837}}. Fixed by {{revision|5.0-6259}}.
{{image|PoP Warrior Within broken particle effects.png|Blood splats displaying as giant red blocks|br}}
}}}}
== Enhancements ==
=== 16:9 Widescreen Gecko Code ===
==== NA ====
<pre>$16:9 Widescreen
C21EED90 00000002
C002C570 EC000732
D01F0110 00000000
041AC778 C0029C6C
045BA064 3F1A0000
045BC9D0 3F400000
</pre>


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7408|*****}}
{{VersionCompatibilityVersion|7408|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7408|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works perfect|tester=ultramann}}
{{testing/entry|revision=7408|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works perfect|tester=ultramann}}
{{testing/entry|revision=4.0-4733|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect with default settings. I noticed one or two sound effects that were a bit louder than usual using HLE but nothing annoying. Pre-rendered cutscenes drop frames, though the severity varies and they always stay at 100% regardless. Game runs full speed at all times, and other than what's mentioned everything is perfect.|tester=Xerxes}}
{{testing/entry|revision=5.0-6243|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Needs Disable Fog to fix multiple bugged particle effects, with seemingly no side effects. Audio is bugged and background music/dialogue cues are often absent or delayed. FPS will drop to 12 when accessing the memory card. Videos still drop frames (fluctuating FPS while keeping a stable VPS) but this may just be a GameCube video compression thing. The actual gameplay itself is perfect, and I was able to complete the entire game.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=iX_sv7VHnDQ|cap1=Dolphin Emulator 4.0.2 - Prince of Persia: Warrior Within (1080p HD) - Nintendo GameCube
}}


{{Navigation/Prince of Persia}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Platform games]]
[[Category:Hack and slash games]]
[[Category:Action-adventure games]]

Revision as of 11:24, 9 June 2021

Prince of Persia: Warrior Within
Prince of Persia-Warrior Within.jpg
Developer(s) Ubisoft
Publisher(s) Ubisoft
Series Prince of Persia
Platform(s) GameCube
Release date(s) NA November 30, 2004
EU December 3, 2004
Genre(s) Action-adventure, Platform, Beat 'em up
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Prince of Persia: Warrior Within
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.

Emulation Information

Audio Problems

This title has various sound issues, including stuttering after unlocking abilities, missing dialogue, and music dropping out. This also happens on real hardware. See issue 10831.

Problems

Broken Particle Effects

As of 5.0, in certain segments, particle effects can break and instead display as giant red blocks. This can be avoided by checking "Disable Fog". See issue 10837. Fixed by 5.0-6259.

Enhancements

16:9 Widescreen Gecko Code

NA

$16:9 Widescreen
C21EED90 00000002
C002C570 EC000732
D01F0110 00000000
041AC778 C0029C6C
045BA064 3F1A0000
045BC9D0 3F400000

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Prince of Persia: Warrior Within since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7408 Windows 7 AMD Phenom II 720 BE @ 3.2GHz ATI Radeon HD 4850 Works perfect ultramann
4.0-4733 Ubuntu 14.10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Almost perfect with default settings. I noticed one or two sound effects that were a bit louder than usual using HLE but nothing annoying. Pre-rendered cutscenes drop frames, though the severity varies and they always stay at 100% regardless. Game runs full speed at all times, and other than what's mentioned everything is perfect. Xerxes
5.0-6243 Windows 10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 1060 Needs Disable Fog to fix multiple bugged particle effects, with seemingly no side effects. Audio is bugged and background music/dialogue cues are often absent or delayed. FPS will drop to 12 when accessing the memory card. Videos still drop frames (fluctuating FPS while keeping a stable VPS) but this may just be a GameCube video compression thing. The actual gameplay itself is perfect, and I was able to complete the entire game. Xerxes

Gameplay Videos