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Punch-Out‼ (Wii): Difference between revisions
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{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=nVidia GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally.|tester=Audiospawn}} | {{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=nVidia GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally.|tester=Audiospawn}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 8 x64|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid WiiMote. All issues in previous revisions are absent.|tester=Pergmen121}} | {{testing/entry|revision=4.0.1|OS=Windows 8 x64|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid WiiMote. All issues in previous revisions are absent.|tester=Pergmen121}} | ||
{{testing/entry|revision=4.0-5935|OS=Windows 7 x64|CPU=AMD FX-8350 @ | {{testing/entry|revision=4.0-5935|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=nVidia GeForce GTX 750|result=Game runs very smoothly. 2x native achieved with practically no problems and only some frame drops during star punches and being hit at 3x & 4x native. Used an Xbox 360 controller as an emulated Wii remote and it works perfectly. HLE audio is somewhat choppy but LLE audio works fine.|tester=Combatheros}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 22:37, 27 March 2015
Punch-Out‼ | |
---|---|
Developer(s) | Next Level Games |
Publisher(s) | Nintendo |
Series | Punch-Out‼ |
Platform(s) | Wii |
Release date(s) | JP July 23, 2009 NA May 18, 2009 EU May 22, 2009 AUS August 27, 2009 |
Genre(s) | Sports, Boxing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, Wii Remote + Nunchuk, Wii Balance Board |
Compatibility | 4 Playable |
GameIDs | |
See also... |
NES Version |
Punch-Out!! is a boxing video game for the Wii. It is the latest game in the Punch-Out!! series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.
Problems
Error on Load
The NTSC version of Punch-Out!! will not load unless "Use PAL60 Mode (EuRGB60)" is unchecked in Configuration --> Wii tab.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Punch-Out‼ since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7478 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6950 | Game runs fine. WiiMote cuts out if using real WiiMote. | Robodt7 |
3.0 | Windows XP x86 | Intel Core i5-2300 @ 2.9GHz | nVidia GeForce GTS 450 | HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally. | Audiospawn |
4.0.1 | Windows 8 x64 | Intel Core i7-4770 @ 3.4GHz | AMD Radeon HD 7950 | Running perfectly with hybrid WiiMote. All issues in previous revisions are absent. | Pergmen121 |
4.0-5935 | Windows 7 x64 | AMD FX-8350 @ 4GHz | nVidia GeForce GTX 750 | Game runs very smoothly. 2x native achieved with practically no problems and only some frame drops during star punches and being hit at 3x & 4x native. Used an Xbox 360 controller as an emulated Wii remote and it works perfectly. HLE audio is somewhat choppy but LLE audio works fine. | Combatheros |
Gameplay Videos
- Next Level Games (Developer)
- Nintendo (Publisher)
- Punch-Out‼ (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Sports (Genre)
- Boxing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii Balance Board (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 3.0
- Tested On (GPU):
- Tested On (Release): 4.0.1
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- Wii games