Punch-Out‼ (Wii): Difference between revisions

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{{Infobox VG
{{Infobox VG
|title       = Punch-Out‼
|title         = Punch-Out‼
|image       = [[File:PunchOutWii.jpg|300px]]
|image         = [[File:PunchOutWii.jpg|300px|Punch-Out!!]]
|developer   = Next Level Games
|developer     = Next Level Games
|publisher   = Nintendo
|publisher     = Nintendo
|series       = ''Punch-Out‼''
|series       = ''Punch-Out‼''
|genre       = Boxing
|genre         = Boxing
|modes       = Single-player, multiplayer
|modes         = Single-Player, Multiplayer
|platforms   = Wii
|platforms     = [[Wii]]
|input = Wii Remote, Nunchuk, Wii Balance Board
|input         = Wii Remote, Nunchuk, Wii Balance Board
|compatibility = {{RatingsWii|name=Punch-Out‼}}}}
|compatibility = {{RatingsWii|name=Punch-Out‼}}
}}


'''''Punch-Out!!''''' is a boxing video game for the Wii. It is the latest game in the ''Punch-Out!!'' series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.
'''''Punch-Out!!''''' is a boxing video game for the [[Wii]]. It is the latest game in the ''Punch-Out!!'' series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.


== Problems ==
== Problems ==
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== Configuration ==
== Configuration ==
{{Config
{{Config
|dualcore             =  
|dualcore                 =  
|dualcorenotes         =  
|dualcorenotes             =  
|idleskipping         =  
|idleskipping             =  
|idleskippingnotes     =  
|idleskippingnotes         =  
|dsplleonthread       =  
|dsplleonthread           =  
|dsplleonthreadnotes   =  
|dsplleonthreadnotes       =  
|hletheipll           =  
|hletheipll               =  
|hletheipllnotes       =  
|hletheipllnotes           =  
|cpuengine           =  
|cpuengine                 =  
|cpuenginenotes       =  
|cpuenginenotes           =  
|progressivescan       = Off
|progressivescan           = Off
|progressivescannotes = May work if both Progressive Scan and PAL 60 are On?
|progressivescannotes     = May work if both Progressive Scan and PAL 60 are On?
|pal60                 = Off
|pal60                     = Off
|pal60notes           = Required to run the game.
|pal60notes               = Required to run the game.
|gfxbackend       =  
|gfxbackend               =  
|gfxbackendnotes   =  
|gfxbackendnotes           =  
|forcefilter           =  
|forcefilter               =  
|forcefilternotes     =  
|forcefilternotes         =  
|widescreenhack       =  
|widescreenhack           =  
|widescreenhacknotes   =  
|widescreenhacknotes       =  
|cpuefbaccess         =  
|cpuefbaccess             =  
|cpuefbaccessnotes     =  
|cpuefbaccessnotes         =  
|accuratetexturecache      =  
|accuratetexturecache      =  
|accuratetexturecachenotes =  
|accuratetexturecachenotes =  
|efbscaledcopy         =  
|efbscaledcopy             =  
|efbscaledcopynotes   =  
|efbscaledcopynotes       =  
|disablefog           =  
|disablefog               =  
|disablefognotes       =  
|disablefognotes           =  
|efbcopy               =  
|efbcopy                   =  
|efbcopynotes         =  
|efbcopynotes             =  
|xfb                   =  
|xfb                       =  
|xfbnotes             =  
|xfbnotes                 =  
|realxfb               =  
|realxfb                   =  
|realxfbnotes         =  
|realxfbnotes             =  
|dspengine             =  
|dspengine                 =  
|dspenginenotes       =  
|dspenginenotes           =  
|hleaudio             =  
|hleaudio                 =  
|hleaudionotes         =  
|hleaudionotes             =  
|dtkmusic             =  
|dtkmusic                 =  
|dtkmusicnotes         =  
|dtkmusicnotes             =  
|jitdynarec           =  
|jitdynarec               =  
|jitdynarecnotes       =  
|jitdynarecnotes           =  
|audiothrottle         =  
|audiothrottle             =  
|audiothrottlenotes   =  
|audiothrottlenotes       =  
|audiobackend         =  
|audiobackend             =  
|audiobackendnotes     =  
|audiobackendnotes         =  
|hacks                 =  
|hacks                     =  
|hacksnotes           =  
|hacksnotes               =  
|projectionhack       =  
|projectionhack           =  
|projectionhacknotes   =  
|projectionhacknotes       =  
|patches               =  
|patches                   =  
|patchesnotes         =  
|patchesnotes             =  
}}
}}


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{{Testing}}
{{Testing}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7 2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Game runs fine. Wiimote cuts out if using real Wiimote.|tester=[[User:Robodt7|Robodt7]]}}
{{Test Entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7 2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Game runs fine. Wiimote cuts out if using real Wiimote.|tester=[[User:Robodt7|Robodt7]]}}
|}
|}

Revision as of 07:21, 23 April 2011

Punch-Out‼
Punch-Out!!
Developer(s) Next Level Games
Publisher(s) Nintendo
Series Punch-Out‼
Platform(s) Wii
Genre(s) Boxing
Mode(s) Single-Player, Multiplayer
Input methods Wii Remote, Nunchuk, Wii Balance Board
Compatibility 4Stars4.pngEdit rating: Punch-Out‼ (Wii)
Playable
GameIDs
See also...

NES Version
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Punch-Out!! is a boxing video game for the Wii. It is the latest game in the Punch-Out!! series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Enable Progressive Scan Off May work if both Progressive Scan and PAL 60 are On?

Wii

Config Setting Notes
Use PAL60 Mode (EuRGB60) Off Required to run the game.

Version Compatibility

The graph below charts the compatibility with Punch-Out‼ since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21395 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |}

Gameplay Videos