Puyo Puyo 2 | |
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Developer(s) | Compile |
Publisher(s) | Sega |
Series | Puyo Puyo |
Platform(s) | Virtual Console, Sega Genesis |
Release date(s) | Mega Drive JP December 2, 1994 Wii Virtual Console JP April 24, 2007 NA March 10, 2008 EU/AUS May 9, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The object Puyo Puyo 2 (ぷよぷよ通) is to clear your grid of falling patterns called puyos by forming chains of four or more same-colored puyos in a straight line or one of several geometric patterns. What makes this a challenging two-player contest is the fact that when you clear a chain of puyos from your grid, it drops a random piece of filler onto your opponent's grid. The more puyos you clear, the more you fill your opponent's grid, and if you can clutter up his grid enough to fill it to the top, you've won the game.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Puyo Puyo 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |
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