Puyo Puyo Tsū (Arcade): Difference between revisions

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'''''Puyo Puyo Tsū''''' is the second installment of the [[:Category:Puyo Puyo (Series)]] series. Just like the first game, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90°; if the third column from the left fills up to the top, the game is over. The game has multiple new rules. The first extended rule added to this game was called Sousai (Garbage Countering). This will allow a player to counter and negate garbage being sent by the opponent with chains of their own. Sousai can also be used to send garbage back to the opponent, known as Garbage overflow. The standard ojamas were kept with the release of Puyo Puyo Tsu, however, two new garbage types also appeared, known as Point Puyos and Hard Puyos. Point Puyos, when erased adjacently with neighbouring groups of puyos, add points to your overall score, and can also make your chains more powerful in the short-term. Hard Puyos, when they land on the field, are harder to erase than Standard Garbage or Point Puyos, and are often referred to as Steelies.
'''''Puyo Puyo Tsū''''' is the second installment of the [[:Category:Puyo Puyo (Series)|Puyo Puyo]] series. Just like the first game, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90°; if the third column from the left fills up to the top, the game is over. The game has multiple new rules. The first extended rule added to this game was called Sousai (Garbage Countering). This will allow a player to counter and negate garbage being sent by the opponent with chains of their own. Sousai can also be used to send garbage back to the opponent, known as Garbage overflow. The standard ojamas were kept with the release of Puyo Puyo Tsu, however, two new garbage types also appeared, known as Point Puyos and Hard Puyos. Point Puyos, when erased adjacently with neighbouring groups of puyos, add points to your overall score, and can also make your chains more powerful in the short-term. Hard Puyos, when they land on the field, are harder to erase than Standard Garbage or Point Puyos, and are often referred to as Steelies.


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== Problems ==
== Problems ==
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Latest revision as of 09:36, 3 February 2020

Puyo Puyo Tsū
Puyo Puyo Tsū flyer.jpg
Developer(s) Compile
Publisher(s) Sega
Series Puyo Puyo
Platform(s) Virtual Console, Arcade
Release date(s) Arcade
JP July 6, 1994
Virtual Console
JP April 12, 2011
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote
Compatibility 0Stars0.pngEdit rating: Puyo Puyo Tsū (Arcade)
Unknown
GameIDs
See also...

Genesis Version
Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Puyo Puyo Tsū is the second installment of the Puyo Puyo series. Just like the first game, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90°; if the third column from the left fills up to the top, the game is over. The game has multiple new rules. The first extended rule added to this game was called Sousai (Garbage Countering). This will allow a player to counter and negate garbage being sent by the opponent with chains of their own. Sousai can also be used to send garbage back to the opponent, known as Garbage overflow. The standard ojamas were kept with the release of Puyo Puyo Tsu, however, two new garbage types also appeared, known as Point Puyos and Hard Puyos. Point Puyos, when erased adjacently with neighbouring groups of puyos, add points to your overall score, and can also make your chains more powerful in the short-term. Hard Puyos, when they land on the field, are harder to erase than Standard Garbage or Point Puyos, and are often referred to as Steelies.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Puyo Puyo Tsū since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos