| Progress Continues
We've already had 12945 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: July, August, and September 2020 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
|Platform(s)||Virtual Console, TurboGrafx-16|
|Release date(s)|| TurboGrafx-CD|
JP August 31, 1989
NA August 1, 1990
NA December 17, 2007
EU/AUS December 21, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote|
|GameIDs||QAUP18, QAUJ18, QAUE18|
Monster Lair is a console adaption of 'Wonder Boy III' made by Hudson Soft, released in Japan for the PC Engine CD and the subsequent North American release on the TurboGrafx-CD. The game balances basic concepts found in both platformers and arcade shooters. The player is able to jump and shoot projectiles from a sword. He must ride a flying dragon and confront a large boss throughout the second half of each round. The player's life bar steadily diminishes as time passes. Health is gained through collection of fruit and projectile weapons. Some fruits, when shot, will expand and burst into multiple items.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Monster Lair since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8||Intel Core 2 Duo T7100 @ 1.8GHz||Mobile Intel 965 Express Chipset||No problems.||Jogait|