Tornado Outbreak

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Tornado Outbreak
TornadoOutbreakWii.jpg
Developer(s) Loose Cannon Studios
Publisher(s) Konami
Platform(s) Wii
Release date(s) NA September 29, 2009
EU October 2009
Genre(s) Action
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Tornado Outbreak
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
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Harness the power of a raging tornado and battle the forces of evil in an effort to save the world in Tornado Outbreak! Sinister forces have deceived players to believe that their destructive behavior will save an epic hero. In reality, they're working for evil. Players must take control of a dynamic tornado to tear through open environments, chew up the landscape and spit out everything in the way. The more destruction, the bigger the tornado grows. Work against time based, collection and point challenge, players search for hidden elements and enemies from another world. As the debris flies and the trail of destruction is left behind, players must battle bosses and defeat the forces of evil.

Problems

VP6 Videos

Tornado Outbreak uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.

Missing Graphics

XFB Real is required for some FMVs and loading screens to appear. Fixed with Hybrid XFB in 5.0-5874.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Manual Texture Sampling On Render VP6 video

Enhancements

60 FPS

This code runs Tornado Outbreak at 60FPS, but it will still drops to 30FPS when too much is happening. Overclocking may account for that.

$60FPS [Nick Reynolds]
040846D0 60000000

Version Compatibility

The graph below charts the compatibility with Tornado Outbreak since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0.2 Intel Core i5 @ 3.2 GHz NVIDIA GeForce GT 430 too slow (12 or 15FPS) (unplayable) 62.57.99.244
5.0-422 Windows 10 Intel Core i5-3570K @ 3.4 GHz NVIDIA GeForce GTX 1070 Pretty good. EA VP6 video artifacts. Some slowdown, this is a fairly demanding game. No big issues. JMC4789
5.0-6208 Windows 10 Intel Core i5-2320 @ 3 GHz Game runs perfectly fine, however certain levels like Roadside Destruction will start to lag, while other levels tend to run at 30FPS. larryeedwards
5.0-13947 Windows 10 AMD Ryzen 5 2600 NVIDIA GeForce GTX 1650 Game runs without any issues at a solid 30 FPS with the graphical backend set to OpenGL. larryeedwards

Gameplay Videos