Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella Chronicles | |
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Developer(s) | Cavia, Capcom |
Publisher(s) | Capcom, Nintendo |
Series | Resident Evil |
Platform(s) | Wii |
Release date(s) | NA November 13, 2007 JP November 15, 2007 EU November 30, 2007 AUS December 13, 2007 KO June 20, 2008 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella's stronghold. Resident Evil: The Umbrella Chronicles combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered on the Wii. It was followed by Resident Evil: The Darkside Chronicles
Problems
There are no reported problems with this title.
Enhancements
60 FPS
Gecko Code:
$60FPS [Nick Reynolds] 04158204 60000000
A few minor problems with this one.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Resident Evil: The Umbrella Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | AMD Phenom II X4 955 @ 3.2 GHz | ATI Radeon HD 5770 | Playable, many stuttering on some places, full speed so far (only first lvl tested) | |
r7683 | Windows 7 | AMD Phenom II X4 955 @ 3.2 GHz | ATI Radeon HD 5770 | Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 20FPS but Playable | 0005 |
3.0-774 | Windows 7 | Intel Core i7-2700K @ 4.3 GHz | NVIDIA GeForce 580 GTX | Fully Playable: Full speed (30FPS) in most part of the game, sometimes the game stuttering. | joskezero |
3.0-831 | Windows 7 | AMD Phenom II X6 960T @ 3.8 GHz | NVIDIA GeForce 460 GTX | Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 1.5x Internal Native Res. 2x Anisotropic Filtering. | L |
4.0-7007 | Windows 8.1 | Intel Core i5-4670k @ 4 GHz | NVIDIA GeForce 970 GTX | Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 3.0x Internal Native Res.4x SSAA. 16x Anisotropic Filtering. | MisterTea |
Gameplay Videos
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- Cavia (Developer)
- Capcom (Developer)
- Capcom (Publisher)
- Nintendo (Publisher)
- Resident Evil (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- Australia (Release region)
- Korea (Release region)
- 2007 (Initial release year)
- Rail shooter (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games