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Namco Museum Remix
|Namco Museum Remix|
|Developer(s)||Namco Bandai Games|
|Publisher(s)||Namco Bandai Games|
|Series||Namco Museum, Galaga|
|Release date(s)|| JP December 6, 2007|
NA October 23, 2007
EU April 18, 2009
KO April 18, 2009
AUS May 1, 2009
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Classic Controller|
|GameIDs||RN2P70, RN2EAF, RNWJAF, RNWKAF|
Namco Museum Remix (Namco Carnival in Japan) recreates classic games with fresh new graphics, gameplay and introduces innovative, new Pac-Man elements to arcade classics! Roll through uncharted territories in Pac'n Roll Remix, zip around the track in Rally-X Remix or fend off menacing invaders in Galaga Remix. Players will also get their nostalgia fix with the complete, original versions of classics like Galaxian, Dig Dug, Xevious and more.
The enemies in Pac-Pal Arcade game seem to jitter around once in a while. This does not appear to be a graphical glitch as the enemies resume where they left off and is not a texture cache issue. Because the arcade games are emulated, it is possible that this is a bug in the actual game and needs to be investigated.
Loading Screen Reset
The Loading Bars reset before finishing, making it appear as if it just started loading. This needs to be verified on console.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Namco Museum Remix since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i5-3570K @ 3.4GHz||NVIDIA GeForce GTX 1070||Perfectly playable. I actually tested every game in this sucker so I know they all work. There's actually very little content in this. Strangely enough the emulated arcade games don't seem to require safe texture cache.||JMC4789|