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Pokémon Battle Revolution
|Pokémon Battle Revolution|
|Release date(s)|| JP December 14, 2006|
NA June 25, 2007
AUS November 22, 2007
EU December 7, 2007
|Genre(s)||Role-playing, Turn-based fighting|
|Mode(s)||Single-player, Multiplayer (2), Online (2)|
|Input methods||Wii Remote, Nintendo DS|
|GameIDs||RPBE01, RPBP01, RPBJ01|
Pokémon Battle Revolution is the first Wii incarnation of the Pokémon video game franchise. It is also the first Wii game to use the Nintendo Wi-Fi Connection in North America and Japan and the first Wii game to wirelessly interact with the Nintendo DS handheld.
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
DS Connection Support
While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit.
Glitched Trainer Card Images
If Store EFB Copies to Texture Only is enabled, all Trainer images on Rental passes will not show correctly and show a garbled mess instead. Turning off Store EFB Copies to Texture only will fix this and show them properly.
Using moves that have visual effects "on the camera" (e.g. Sunny Day or Muddy Water) cause the screen to shift up and to the left.
Remove Bloom Effect AR Code
Bloom in this title causes a double-vision effect at high internal resolutions. These Action Replay codes will remove bloom.
Remove Bloom AR [Felk] 0462A0F0 00000000
Remove Bloom AR [Felk] 04641E88 00000000
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Fixes broken rental pass trainer images|
The graph below charts the compatibility with Pokémon Battle Revolution since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-920 @ 4.05GHz||ATI Radeon HD 4890||Pokémon Battle Revolution on Dolphin Wii/GC Emulator (720p HD) Full Speed||iNexXxuS|
|Windows 7||Intel Core i7-720QM||NVIDIA GeForce GTS 360M||Starts, Runs Very Slowly, 15-25 Frames, Text looks corrupted, Dual Core Enabled, 1366x768||Timmy112|
|Windows 7||Intel Core i7-720QM||NVIDIA GeForce GTS 360M||Starts, Still Runs Very Slowly, 15-25 Frames, Text looks corrupted, Dual Core Enabled, 1366x768||Timmy112|
|Windows 7||Intel Core 2 Quad Q9400 @ 2.66GHz||ATI Radeon HD 4870 2xCrossfire||Positive, 30-60FPS Corrupt text, is solved by selecting safe textures,1600x900||Masterhand|
|Windows 7||Intel Celeron E3300 @ 3.3GHz||NVIDIA GeForce GT 240||Playable (almost). Speed varies drastically (33-35FPS in battles). Legible text.||EliasYFGM|
|Windows 7||Intel Core i5-3470 @ 3.2GHz||ATI Radeon HD 4350||Great, 35-50FPS 60-80%, sounds smooth||HKT|
|Windows 7||Intel Core 2 Quad Q9400 @ 2.66GHz||NVIDIA GeForce GTX 580||Positive, 30-60FPS Corrupt text, is solved by selecting safe textures,1600x900||Masterhand|
|Windows 7||Intel Core i5-3570K||NVIDIA GeForce GTX 650||Perfect, text ok||Zcair|
|Windows7||Intel Core i5-3470 @3.2GHz||ATI Radeon HD 4350||Laggy, sounds not smooth||HKT|
|Windows 7||AMD APU A10-7700K||AMD Radeon R7 Series||Only minor FPS drops||Zcair|
|Windows 10||Intel Pentium G2020||AMD R9 390||DX12 crashes GPU. Runs 60FPS on OpenGL at 720p settings||TheEmulator|