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Raving Rabbids: Travel in Time
|Raving Rabbids: Travel in Time|
|Developer(s)||Ubisoft Paris, Ubisoft Casablanca|
|Release date(s)|| JP January 27, 2011|
NA November 21, 2010
EU November 26, 2010
AUS November 25, 2010
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Wii MotionPlus|
|GameIDs||SR4E41, SR4P41, SR4J41|
They have taken over TV. They have gone to the moon. This time, the Rabbids are taking over all of human history! Anything and everything is fair game as the Rabbids insanity reshapes history in Raving Rabbids: Travel in Time. Hop aboard a time-traveling washing machine and revisit notable moments like the sculpting of the Sphinx and the discovery of fire in 20 mini-games inspired by real and fictional events. Once you're there, who knows what kind of damage the Rabbids will do? Customize your Rabbids with 30 different costumes, compete with three other players at once, and see how you stack up against leaders online.
This title requires the Wii MotionPlus add-on. Dolphin is currently not capable of emulating the Wii MotionPlus; the only way for official Dolphin builds to play this game is to use a real, physical Wii Remote with Wii MotionPlus add-on or a Wii Remote Plus controller. See .
Recent Wii Remote Plus models do not pair with Dolphin when using Windows 7 or earlier with the MS bluetooth stack, the default Bluetooth stack on Windows. Both the Toshiba Bluetooth stack and the DolphinBar are not affected by this issue. Windows 8 and beyond are unaffected by the issue and Wii Remotes can be paired normally with the default Bluetooth stack. See the Wii Remote Plus (RVL-CNT-01-TR) Connection Guide for instructions.
In Bluetooth Passthrough mode, Wii Remote Plus models can be synced and used just like any other type of remote.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Raving Rabbids: Travel in Time since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7 @ 2.4GHz||NVIDIA GeForce GT 555M||Playable but slow framerate due to heavy CPU-usage. (average 44-50FPS) When split-screen FPS drops to half of normal. (20-25) Settings: JIT (JITIL = crash from start) - DSP LLE (HLE = crash after some time) - EFB Copies: Texture (fastest)|