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Red Faction II: Difference between revisions
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== Configuration == | == Configuration == | ||
'''External Frame Buffer''' | |||
You may able External Frame Buffer and set it to real to avoid graphical issues. | |||
== Version Compatibility == | == Version Compatibility == |
Revision as of 19:18, 1 October 2016
Red Faction II | |
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Developer(s) | Volition |
Publisher(s) | THQ |
Platform(s) | GameCube |
Release date(s) | NA March 31, 2003 EU June 6, 2003 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Red Faction II keeps the exciting features from the original and introduces a new cast of characters and storyline. In Red Faction II's futuristic setting, humankind is under the rule of an evil dictatorship, and only a group of freedom fighters called Red Faction stands in its way. As a super-soldier alias, you join their cause with an arsenal of high-powered weapons and heavy vehicles. You can even use this firepower on your environment, which can be strategically altered and destroyed.
Problems
Configuration
External Frame Buffer
You may able External Frame Buffer and set it to real to avoid graphical issues.
Version Compatibility
The graph below charts the compatibility with Red Faction II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |