Red Steel: Difference between revisions
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=== Talking to Characters === | === Talking to Characters === | ||
The game will freeze any time you talk with characters, as this is the first thing that happens in the tutorial (Chinese woman says something about fish) it's not possible to get in game unless you use a [https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.dropbox.com%2Fs%2F2wc64w19817slnj%2Fred_steel_save.zip%3Fdl%3D0&redir_token=k6L4mo_WewXduJVSJP8bbdl79Wp8MTQzNTM0MTA0M0AxNDM1MjU0NjQz save state] from a real Wii that will place you beyond the tutorial. | The game will freeze any time you talk with characters, as this is the first thing that happens in the tutorial (Chinese woman says something about fish) it's not possible to get in game unless you use a [https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.dropbox.com%2Fs%2F2wc64w19817slnj%2Fred_steel_save.zip%3Fdl%3D0&redir_token=k6L4mo_WewXduJVSJP8bbdl79Wp8MTQzNTM0MTA0M0AxNDM1MjU0NjQz save state] from a real Wii that will place you beyond the tutorial. | ||
== Configuration == | == Configuration == |
Revision as of 18:29, 12 October 2016
Red Steel | |
---|---|
Developer(s) | Ubisoft Paris |
Publisher(s) | Ubisoft |
Series | Red Steel |
Platform(s) | Wii |
Release date(s) | NA November 19, 2006 AUS December 7, 2006 EU December 8, 2006 JP December 2, 2006 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Red Steel is a first person shooter video game developed by Ubisoft Paris and published by Ubisoft for Nintendo's Wii console. It has spawned a sequel, Red Steel 2.
The game takes advantage of Wii's motion-sensitive controller, along with the Nunchuk attachment, to control a katana and a firearm. The on-screen gun hand points the gun in the same direction as the Wii Remote is pointing. Players can push objects to use them as cover by pushing the controller forward. Shaking the Nunchuk attachment or pressing "right" on the D-Pad reloads the gun. The player can also throw grenades underhand or overhand, by moving the Nunchuk as though it were the actual grenade.
Problems
Talking to Characters
The game will freeze any time you talk with characters, as this is the first thing that happens in the tutorial (Chinese woman says something about fish) it's not possible to get in game unless you use a save state from a real Wii that will place you beyond the tutorial.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Red Steel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-4057 | Windows 7 | Intel Core i5-2500K | AMD Radeon HD 6950 | Game freezes when first cutscene starts. | Enverex |
4.0-6974 | Windows 8.1 | Intel Core i5-3470 | NVIDIA GeForce GTX 760 | Game freezes in story mode on the first cutscene. Multiplayer works fine. | zaozabot |
Gameplay Videos
- Ubisoft Paris (Developer)
- Ubisoft (Publisher)
- Red Steel (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Japan (Release region)
- 2006 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Wii games