Resident Evil: The Darkside Chronicles: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
Line 41: Line 41:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision= 3.0-549|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.8Ghz|GPU=Vertex 3D Radeon 6850 X-edition|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 15-20 FPS |tester=Basteek112}}
{{testing/entry|revision=7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 20 FPS but Playable|tester=0005}}
{{testing/entry|revision= 7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 20 FPS but Playable|tester=0005}}
{{testing/entry|revision=3.0-363|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=nVidia GeForce GTS 450|result=Fully playable with minor slowdowns in some areas and the occasional dialogue glitch. In a full play through the dialogue got stuck 3 times total and none at all in another play through. Reloading a save or enduring it until the next dialogue or checkpoint fixes this problem.|tester=Dosmod}}
{{testing/entry|revision=3.0-363|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=nVidia GeForce GTS 450|result=Fully playable with minor slowdowns in some areas and the occasional dialogue glitch. In a full play through the dialogue got stuck 3 times total and none at all in another play through. Reloading a save or enduring it until the next dialogue or checkpoint fixes this problem.|tester=Dosmod}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4.8GHz|GPU=nVidia GeForce GTX 570 x2|result=Fully Playable//Lag in some areas of the game. Voice stuttering re-boot needed!|tester=MozzaGamer}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4.8GHz|GPU=nVidia GeForce GTX 570 x2|result=Fully Playable//Lag in some areas of the game. Voice stuttering re-boot needed!|tester=MozzaGamer}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.1GHz|GPU=nVidia GeForce 550 Ti|result=Playable but suffers drops in framerates, got the best framerates (25-30 FPS) using Direct3d9.|tester=tpaul}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.1GHz|GPU=nVidia GeForce 550 Ti|result=Playable but suffers drops in framerates, got the best framerates (25-30 FPS) using Direct3d9.|tester=tpaul}}
{{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.8GHz|GPU=AMD Radeon HD 6850|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 15-20 FPS.|tester=Basteek112}}
{{testing/end}}
{{testing/end}}



Revision as of 05:40, 14 April 2012

Resident Evil: The Darkside Chronicles
ResidentEvilTheDarksideChronicles.jpg
Developer(s)
Publisher(s)
Series Resident Evil
Platform(s) Wii
Genre(s) Rail shooter
Mode(s) Single-player, two player co-op
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Resident Evil: The Darkside Chronicles
Playable
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Resident Evil: The Darkside Chronicles is a on-rails shooting game for the Wii developed by Cavia and Capcom. The game was released on November 17, 2009 in North America. It was released in Europe on November 27, 2009 bundled with the Wii Zapper accessory.

Problems

Sound

Dialogue occasionally gets stuck and repeats itself. This happens randomly and fixes itself when a new dialogue set is initiated or the game reaches a checkpoint.

Slowdowns

Slowdowns occur in the beginning of chapters. Shooting a few times resolves this. This is likely due to JIT caching.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Scaled EFB Copy On
Texture Cache Accuracy Position 4

Version Compatibility

The graph below charts the compatibility with Resident Evil: The Darkside Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7683 Windows 7 x86 AMD Phenom II X4 955 @ 3.2GHz ATI Radeon HD 5770 Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 20 FPS but Playable 0005
3.0-363 Windows 7 x64 Intel Core 2 Quad Q6600 @ 2.4GHz nVidia GeForce GTS 450 Fully playable with minor slowdowns in some areas and the occasional dialogue glitch. In a full play through the dialogue got stuck 3 times total and none at all in another play through. Reloading a save or enduring it until the next dialogue or checkpoint fixes this problem. Dosmod
3.0-421 Windows 7 x64 Intel Core i7-2600k @ 4.8GHz nVidia GeForce GTX 570 x2 Fully Playable//Lag in some areas of the game. Voice stuttering re-boot needed! MozzaGamer
3.0-458 Windows 7 x64 AMD FX 4100 @ 4.1GHz nVidia GeForce 550 Ti Playable but suffers drops in framerates, got the best framerates (25-30 FPS) using Direct3d9. tpaul
3.0-549 Windows 7 x64 AMD Phenom II X4 955 @ 3.8GHz AMD Radeon HD 6850 Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 15-20 FPS. Basteek112

Gameplay Videos

Template:Navigation Resident Evil