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Resident Evil 2
|Resident Evil 2|
|Developer(s)||Capcom Production Studio 4, Angel Studios|
|Publisher(s)||Capcom, Virgin Interactive|
|Release date(s)|| JP January 23, 2003|
NA January 14, 2003
EU May 30, 2003
|Input methods||GameCube Controller|
|GameIDs||GHAE08, GHAP08, GHAJ08|
Resident Evil 2, known in Japan as Biohazard 2, is a survival horror video game by Capcom originally released for the PlayStation in 1998. It is the second installment in the Resident Evil series, and was later ported to Microsoft Windows, Nintendo 64, Dreamcast, Nintendo GameCube, and Game.com.
Sometimes the sound stops. Use the LLE recompiler with OpenAL backend can be used to correct sound issues.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|x1||Corrects background textures borders|
|Disabled||Corrects background textures borders|
|Position 1||Corrects the color of blood and other objects|
The graph below charts the compatibility with Resident Evil 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows||Intel Pentium e5300 @ 2.66GHz||nVidia GeForce 8400||resident evil 2 de GC dolphin r1324||kraserrr|
|Windows 7 x64||Intel Core 2 Quad Q9505 @ 3.4GHz||nVidia GeForce 9800 GT||Resident Evil 2 running on Dolphin emulator. Game seems to run well, no graphical glitches mentioned, full speed all the time. There are some problems with music not playing, but that's rare actually. Controls work well. Resident Evil 2 (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed||nosound98|
|Windows 7 x64||Intel Core i7-965 @ 3.2GHz||ATI Radeon HD 5870||Resident Evil 2 - NGC - Dolphin - 1080p||LovinYoshi|
|Windows 7 x64||AMD Phenom II 955||ATI Radeon HD 3870||Speed 100%|
|Windows 7 x64||Intel Core i7-950 @ 3.07Ghz||nVidia GeForce GTX 570||Noticeable slowdowns in some areas, mainly where there's many zombies (~70% speed). Full speed in most empty areas. Anisotropic filter must be off (x1) to avoid textures borders bug.||Skullbot|