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Resident Evil 2
|Resident Evil 2|
|Developer(s)||Capcom Production Studio 4, Angel Studios|
|Publisher(s)||Capcom, Virgin Interactive|
|Release date(s)|| JP January 23, 2003|
NA January 14, 2003
EU May 30, 2003
|Input methods||GameCube Controller|
|GameIDs||GHAE08, GHAP08, GHAJ08|
Ready or not, the terror of Resident Evil 2 is here. In chapter one, the case of the disastrous T-virus outbreak--a mutagenic toxin designed for biological weapons--was eventually closed but the experiments were far from over. Control the destiny of Leon Kennedy or Claire Redfield as their nightmare begins when a biotech terror runs rampant in Raccoon City. Relentless zombies and hideous monsters are all out for a taste of your blood. If the suspense doesn't kill you, something else will.
HD Texture Pack
Sometimes the sound stops. Use the LLE recompiler with OpenAL backend can be used to correct sound issues. The audio issue has been resolved in.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Resident Evil 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows||Intel Pentium e5300 @ 2.66GHz||nVidia GeForce 8400||resident evil 2 de GC dolphin r1324||kraserrr|
|Windows 7 x64||Intel Core 2 Quad Q9505 @ 3.4GHz||nVidia GeForce 9800 GT||Resident Evil 2 running on Dolphin emulator. Game seems to run well, no graphical glitches mentioned, full speed all the time. There are some problems with music not playing, but that's rare actually. Controls work well. Resident Evil 2 (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed||nosound98|
|Windows 7 x64||Intel Core i7-965 @ 3.2GHz||ATI Radeon HD 5870||Resident Evil 2 - NGC - Dolphin - 1080p||LovinYoshi|
|Windows 7 x64||AMD Phenom II 955||ATI Radeon HD 3870||Speed 100%|
|Windows 7 x64||Intel Core i7-950 @ 3.07Ghz||nVidia GeForce GTX 570||Noticeable slowdowns in some areas, mainly where there's many zombies (~70% speed). Full speed in most empty areas. Anisotropic filter must be off (x1) to avoid textures borders bug.||Skullbot|
|Windows 8 x64||Intel Core i5-3570 @ 3.4GHz||AMD Radeon 5770||Glitchy audio bug is reintroduced in rev, expected to be fixed shortly. The game runs perfectly otherwise.||fly16|
|^||Windows XP SP3 x86||Intel Core 2 Duo E4400 @ 2GHz||AMD Radeon 4650||Very playable, with 100% almost all time. Slowdowns occur when there are many zombies (68% -> 78%). There are problems with the audio, but probably, this can be corrected with the use of LLE.||DmitryN|
|Windows 7 x64||Intel Core i7-3930k @ 3.2GHz||ATI Radeon HD 7900 Series||Noticed no flaws whatsoever. Absolutely perfect. (However, it can be noted that I never played this title on the real Gamecube).||Senistra|
|Windows 7 x64||Intel Core i7-4770 @ 3.4 GHz||nVidia GeForce GTX 770||100% playable from beginning to end. Solid 30 FPS. No slowdowns even in areas with many zombies. Sometimes the sound cracks for a second when opening doors or changing areas.||Clownseuche|
|Windows 7 x64||Intel Pentium E5700 @ 3GHz||ATI Radeon HD 5570||Absolutely perfect. No slowdowns during the whole game.||Atheoi|