Resident Evil Archives: Resident Evil: Difference between revisions
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{{Test Entry|revision=3.0|OS=Windows 7 | {{Test Entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II x4 970|GPU=ATI Radeon HD 5770|result=work perfect 100% Speed 60 fps|tester=Vincend}} | ||
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Revision as of 02:23, 22 August 2011
Resident Evil Archives: Resident Evil | |
---|---|
Developer(s) | Capcom, Happy Happening |
Publisher(s) | Capcom, THQ Asia Pacific (AUS) |
Series | Resident Evil |
Platform(s) | Wii |
Genre(s) | Survival Horror |
Mode(s) | Single-player |
Input methods | Wii Remote, Gamepad |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Resident Evil Archives: Resident Evil is a near bare-bones Wii port of the 2002's Resident Evil (remake) for the Nintendo GameCube, which was itself essentially the 1996 PlayStation classic with a massive visual overhaul.
The prequel, Resident Evil Zero, also had a direct port to the Wii under the name Resident Evil Archives: Resident Evil Zero.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 4 |
Version Compatibility
The graph below charts the compatibility with Resident Evil Archives: Resident Evil since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Gameplay Videos
Categories:
- Capcom (Developer)
- Happy Happening (Developer)
- Capcom (Publisher)
- THQ Asia Pacific (AUS) (Publisher)
- Resident Evil (Series)
- Survival Horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- GameCube games
- Survival horror games
- Wii games