Resident Evil Archives: Resident Evil: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
m (Text replacement - " x64" to "")
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(19 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image         = [[File:ResidentEvilArchives.jpg|300px]]
|image     = [[File:ResidentEvilArchives.jpg|300px]]
|developer     = Capcom, Happy Happening
|developer = Capcom
|publisher     = Capcom, THQ
|publisher = Capcom
|released     = 2008
|series    = Resident Evil
|series        = ''Resident Evil''
|released = {{vgrelease|JP=December 25, 2008|NA=June 23, 2009|AUS=June 25, 2009|EU|June 26, 2009}}
|genre         = Survival horror
|genre     = Survival horror
|modes         = Single-player
|modes     = Single-player
|input         = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input     = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=28480
|forumlink = https://forums.dolphin-emu.org/showthread.php?tid=28480
}}
}}


'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil|Resident Evil (remake)]] for the [[GameCube|Nintendo GameCube]]. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil]] remake for the [[GameCube|Nintendo GameCube]]. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}
 
=== Slowdown Post Save States ===
After loading a Dolphin save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue|5666}}. To remedy the issue use in game saves or {{revision|3.0}}.


== Problems ==
== Problems ==
=== Audio Stuttering ===
{{Problems|{{#vardefineecho:problems|
Audio issues seem to cause stuttering with some computers running {{revision|4.0}}. To remedy the issue use the {{revision|3.0}}.


=== Slowdown Post Save States ===
}}}}
After loading a save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue| 5666}}. To remedy the issue use {{revision|3.0}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache      = Position 4
|accuratetexturecachenotes =
|efb2texonly              = On
|efb2texonlynotes          =
}}
}}


Line 34: Line 34:
{{VersionCompatibilityVersion|3908|****|Some graphics glitches}}
{{VersionCompatibilityVersion|3908|****|Some graphics glitches}}
{{VersionCompatibilityVersion|3.0|****|Sometimes crashes}}
{{VersionCompatibilityVersion|3.0|****|Sometimes crashes}}
{{VersionCompatibilityVersion|3.0-688|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 40: Line 39:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3908|OS=Windows 7|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=NVIDIA GeForce 7600 GT|result=[http://www.youtube.com/watch?v=G-hwA5MHfbw Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=3908|OS=Windows 7|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=NVIDIA GeForce 7600 GT|result=[https://www.youtube.com/watch?v=G-hwA5MHfbw Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II x4 970|GPU=ATI Radeon HD 5770|result=work perfect 100% Speed 60FPS|tester=Vincend}}
{{testing/entry|revision=6281|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4 GHz|GPU=AMD Radeon HD 6870|result=Good speed and sound.|tester=Justin Rom}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium @ 3GHz|GPU=NVIDIA GeForce GT 440|result=Sound is perfect, but have some slowdowns at main hall.|tester=Brunn0121}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 970|GPU=ATI Radeon HD 5770|result=work perfect 100% Speed 60FPS|tester=Vincend}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II x4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Good speed and sound, may crash sometimes|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium @ 3 GHz|GPU=NVIDIA GeForce GT 440|result=Sound is perfect, but have some slowdowns at main hall.|tester=Brunn0121}}
{{testing/entry|revision=6281|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6870|result=Good speed and sound.|tester=Justin Rom}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3 GHz|GPU=AMD Radeon HD 6970|result=Good speed and sound, may crash sometimes|tester=No Pistons}}
{{testing/entry|revision=3.0-373|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6870|result=Slowdown in main hall, sound screech & loops.|tester=Justin Rom}}
{{testing/entry|revision=3.0-373|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4 GHz|GPU=AMD Radeon HD 6870|result=Slowdown in main hall, sound screech & loops.|tester=Justin Rom}}
{{testing/entry|revision=3.0-684|OS=Windows 7|CPU=AMD Phenom II x4 945|GPU=AMD Radeon HD 6970|result=Good speed overall except in main hall and birdcage room. Random sound screeches and loops.|tester=No Pistons}}
{{testing/entry|revision=3.0-684|OS=Windows 7|CPU=AMD Phenom II X4 945|GPU=AMD Radeon HD 6970|result=Good speed overall except in main hall and birdcage room. Random sound screeches and loops.|tester=No Pistons}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Works perfect 100% Speed 60FPS.|tester=Tegin}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Works perfect 100% Speed 60FPS.|tester=Tegin}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i7-965 @ 3.2GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Black screen in bathroom.|tester=step1978}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i7-965 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Black screen in bathroom.|tester=step1978}}
{{testing/end}}
{{testing/end}}


Line 54: Line 53:
{{VideoGallery
{{VideoGallery
|vid1=G-hwA5MHfbw|cap1=Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD)
|vid1=G-hwA5MHfbw|cap1=Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD)
|vid2=xehyw9eTXzE|cap2=Resident Evil Archives: Resident Evil (4K / 2160p) - Dolphin Emulator 5.0-16037 - Nintendo Wii
}}
}}
{{Navigation Resident Evil}}
 
{{Navigation/Resident Evil}}


[[Category:Wii games]]
[[Category:Wii games]]

Latest revision as of 02:26, 7 March 2024

Resident Evil Archives: Resident Evil
ResidentEvilArchives.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Platform(s) Wii
Release date(s) JP December 25, 2008
NA June 23, 2009
AUS June 25, 2009
EU June 26, 2009
Genre(s) Survival horror
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Resident Evil Archives: Resident Evil
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Resident Evil Archives: Resident Evil is a near bare-bones Wii port of the 2002's Resident Evil remake for the Nintendo GameCube. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.

Emulation Information

Controller Map Overlap

Resident Evil Archives: Resident Evil is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Slowdown Post Save States

After loading a Dolphin save state there may also be slowdown. This issue has lingered about since at least version 3.0-605. Refer issue 5666. To remedy the issue use in game saves or 3.0.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Resident Evil Archives: Resident Evil since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r3908 Windows 7 Intel Core 2 Duo E6400 @ 2.13 GHz NVIDIA GeForce 7600 GT Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD) iNexXxuS
r6281 Windows 7 Intel Core i7-2600K @ 3.4 GHz AMD Radeon HD 6870 Good speed and sound. Justin Rom
3.0 Windows 7 AMD Phenom II X4 970 ATI Radeon HD 5770 work perfect 100% Speed 60FPS Vincend
3.0 Windows 7 Intel Pentium @ 3 GHz NVIDIA GeForce GT 440 Sound is perfect, but have some slowdowns at main hall. Brunn0121
3.0 Windows 7 AMD Phenom II X4 945 @ 3 GHz AMD Radeon HD 6970 Good speed and sound, may crash sometimes No Pistons
3.0-373 Windows 7 Intel Core i7-2600K @ 3.4 GHz AMD Radeon HD 6870 Slowdown in main hall, sound screech & loops. Justin Rom
3.0-684 Windows 7 AMD Phenom II X4 945 AMD Radeon HD 6970 Good speed overall except in main hall and birdcage room. Random sound screeches and loops. No Pistons
3.0-688 Windows 7 Intel Core i3-2100 @ 3.1 GHz NVIDIA GeForce GTX 550 Ti Works perfect 100% Speed 60FPS. Tegin
3.0-688 Windows 7 Intel Core i7-965 @ 3.2 GHz NVIDIA GeForce GTX 560 Ti Black screen in bathroom. step1978

Gameplay Videos