Resident Evil Archives: Resident Evil Zero: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:ResidentEvilZeroWii.jpg|300px]]
|image     = [[File:ResidentEvilZeroWii.jpg|300px]]
|developer     = Capcom
|developer = Capcom
|publisher     = Capcom, THQ
|publisher = Capcom, THQ
|released     = {{vgrelease|JP=July 10, 2008|NA=December 1, 2009|AUS=January 21, 2010}}{{vgrelease|EU=January 22, 2010}}
|series    = Resident Evil
|series        = ''Resident Evil''
|released = {{vgrelease|JP=July 10, 2008|NA=December 1, 2009|AUS=January 21, 2010}}{{vgrelease|EU=January 22, 2010}}
|genre         = Survival horror
|genre     = Survival horror
|modes         = Single-player
|modes     = Single-player
|input         = Wii Remote + Nunchuk, GameCube Controller
|input     = Wii Remote + Nunchuk, GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-resident-evil-archives-resident-evil-zero
|forumlink = http://forums.dolphin-emu.org/Thread-wii-resident-evil-archives-resident-evil-zero
}}
}}


'''''Resident Evil Archives: Resident Evil Zero''''' is a direct port for the [[Wii]] of 2002's [[Resident Evil Zero]] for the [[Gamecube|Nintendo GameCube]], which have been only released on Nintendo consoles. The original, [[Resident Evil]], also had a direct port to the Wii under the name [[Resident Evil Archives: Resident Evil]].  
'''''Resident Evil Archives: Resident Evil Zero''''' is a direct port for the [[Wii]] of 2002's [[Resident Evil Zero]] for the [[GameCube|Nintendo GameCube]], which have been only released on Nintendo consoles. The original, [[Resident Evil]], also had a direct port to the Wii under the name [[Resident Evil Archives: Resident Evil]].  
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
 
{{Problems|{{#vardefineecho:problems|
===<s>Light Glows</s> ===
Lights should have a HDR like glow around them, which is not properly emulated in Dolphin, refer <s>{{Issue|6051}}</s>,Fixed by [https://dolphin-emu.org/download/dev/ca7fe09f1adda29b8ac76ffa492b2d1e96649e6b/ 4.0-6204]
{{image|Resident Evil Archives-Resident Evil Zero Lights Bug.jpg|Lighting not rendered}}{{image|Resident Evil Archives-Resident Evil Zero Lights Bug Proper.jpg|Lighting as it should look|br}}
 
=== Invisible Objects ===
=== Invisible Objects ===
Some objects may be invisible if Accurate Texture Cache is not set to its left most "(Safe)" position.
Some objects may be invisible if Accurate Texture Cache is not set to its left most "(Safe)" position.
{{image|Resident Evil Archives-Resident Evil Zero Texture Accuracy.jpg|Invisible railing|br}}
{{image|Resident Evil Archives-Resident Evil Zero Texture Accuracy.jpg|Invisible railing|br}}
}}}}


== Configuration ==
== Configuration ==
{{Config
{{Config
|gfxbackend        = OpenGL
|gfxbackendnotes  = Best. Cutscenes are buggy using Direct3D.
|accuratetexturecache = Position 1 (Safe)
|accuratetexturecache = Position 1 (Safe)
|accuratetexturecachenotes = Prevents some elements becoming invisible
|accuratetexturecachenotes = Prevents some elements becoming invisible
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5092|****}}
{{VersionCompatibilityVersion|5092|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5092|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=nVidia GeForce 9800GT|result=Resident Evil Zero running on Dolphin emulator. Game seems to run very well, full speed most of the time with perfect graphics. Sound and controls work perfectly. Played with real Wii Remote & Nunchuk. [http://www.youtube.com/watch?v=KRh0z_6Fju8 Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=5092|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce 9800 GT|result=Resident Evil Zero running on Dolphin emulator. Game seems to run very well, full speed most of the time with perfect graphics. Sound and controls work perfectly. Played with real Wii Remote & Nunchuk. [http://www.youtube.com/watch?v=KRh0z_6Fju8 Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel Core i3 @ 3.2GHz|GPU=ATI Radeon HD 5570|result=Unplayable; average of 10-15 fps|tester=JuniorF30}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Athlon II X4 640 @ 3.5GHz|GPU=ATI Radeon HD 4870|result=Perfect,25-30FPS|tester=Wton}}
{{testing/entry|revision=7436|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3.5GHz|GPU=ATI Radeon HD 4870|result=Perfect,25-30 FPS|tester=Wton}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 970|GPU=ATI Radeon HD 5770|result=work perfect 100% Speed 60FPS|tester=Vincend}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 970|GPU=ATI Radeon HD 5770|result=work perfect 100% Speed 60 FPS|tester=Vincend}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=NVIDIA GeForce 8600 GT|result=Perfect. Some occasional and annoying sound glitches, eventually crashes opening doors.|tester=luken}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=nVidia GeForce 8600 GT|result=Perfect. Some occasional and annoying sound glitches, eventually crashes opening doors.|tester=luken}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some occasional sound glitches|tester=No Pistons}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some occasional sound glitches|tester=No Pistons}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=NVIDIA GeForce GTS 250|result=Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progressive scan" must be disable|tester=RojoBauer}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=nVidia GeForce GTS 250|result=Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progressive scan" must be disable|tester=RojoBauer}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core i7-2670M @ 2.2GHz|GPU=NVIDIA GeForce GT 635M|result=Graphics are almost perfect, Full Speed, Audio has no major glitches, Perfect.|tester=FatalRaincloud}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i7-2670M @ 2.2GHz|GPU=nVidia GeForce GT 635M|result=Graphics are almost perfect, Full Speed, Audio has no major glitches, Perfect.|tester=FatalRaincloud}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i3 @ 3.2GHz|GPU=ATI Radeon HD 5570|result=Unplayable; average of 10-15FPS|tester=JuniorF30}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|KRh0z_6Fju8|Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD|br}}
{{VideoGallery
 
|vid1=KRh0z_6Fju8|cap1=Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD
{{Navigation Resident Evil}}
}}
{{Navigation/Resident Evil}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 06:49, 3 March 2018

Resident Evil Archives: Resident Evil Zero
ResidentEvilZeroWii.jpg
Developer(s) Capcom
Publisher(s) Capcom, THQ
Series Resident Evil
Platform(s) Wii
Release date(s) JP July 10, 2008
NA December 1, 2009
AUS January 21, 2010
EU January 22, 2010
Genre(s) Survival horror
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Resident Evil Archives: Resident Evil Zero
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Resident Evil Archives: Resident Evil Zero is a direct port for the Wii of 2002's Resident Evil Zero for the Nintendo GameCube, which have been only released on Nintendo consoles. The original, Resident Evil, also had a direct port to the Wii under the name Resident Evil Archives: Resident Evil.

Emulation Information

Controller Map Overlap

Resident Evil Archives: Resident Evil Zero is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Problems

Invisible Objects

Some objects may be invisible if Accurate Texture Cache is not set to its left most "(Safe)" position.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Position 1 (Safe) Prevents some elements becoming invisible

Version Compatibility

The graph below charts the compatibility with Resident Evil Archives: Resident Evil Zero since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5092 Windows 7 Intel Core 2 Quad Q9505 @ 2.83GHz NVIDIA GeForce 9800 GT Resident Evil Zero running on Dolphin emulator. Game seems to run very well, full speed most of the time with perfect graphics. Sound and controls work perfectly. Played with real Wii Remote & Nunchuk. Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD nosound98
r7436 Windows 7 AMD Athlon II X4 640 @ 3.5GHz ATI Radeon HD 4870 Perfect,25-30FPS Wton
3.0 Windows 7 AMD Phenom II X4 970 ATI Radeon HD 5770 work perfect 100% Speed 60FPS Vincend
3.0 Windows 7 AMD Phenom II X4 945 @ 3GHz AMD Radeon HD 6970 Will sometimes crash opening doors. Random sound screeches No Pistons
3.0 Windows XP AMD Phenom II X2 545 @ 3.1GHz NVIDIA GeForce 8600 GT Perfect. Some occasional and annoying sound glitches, eventually crashes opening doors. luken
r7719 Windows 7 AMD Phenom II X4 945 @ 3GHz AMD Radeon HD 6970 Almost perfect. Full speed throughout the game. Some occasional sound glitches No Pistons
r7719 Windows 7 Intel Core i7-2600K @ 3.4GHz NVIDIA GeForce GTS 250 Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progressive scan" must be disable RojoBauer
r7719 Windows 7 Intel Core i7-2670M @ 2.2GHz NVIDIA GeForce GT 635M Graphics are almost perfect, Full Speed, Audio has no major glitches, Perfect. FatalRaincloud
4.0 Windows 7 Intel Core i3 @ 3.2GHz ATI Radeon HD 5570 Unplayable; average of 10-15FPS JuniorF30

Gameplay Videos