Difference between revisions of "Resident Evil Code: Veronica X"

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{{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=NVIDIA GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}}
 
{{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=NVIDIA GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}}
 
{{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}}
 
{{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}}
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{{Test Entry|revision=4.0-6743|OS=Windows 8.1 x64|CPU=i5-4210M 2.6GHz|GPU=NVIDIA GeForce 820M|result=It runs fullspeed and without glitches. I tested the PAL version with IRx2 and an AR widescreen code. Opening the Dolphin graphics menu ingame will freeze the game. Don't load savestates before the language menu or sound won't work. |tester=Intruso}}
 
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Revision as of 10:53, 15 June 2015

Resident Evil Code: Veronica X
ResidentEvilCodeVeronicaGC.jpg
Developer(s) Capcom Production Studio 3
Publisher(s) Capcom
Series Resident Evil
Platform(s) GameCube
Release date(s) NA March 3, 2003
EU December 3, 2004
Genre(s) Survival horror
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Resident Evil Code: Veronica X
Playable
GameIDs GCDP08, GCDE08, GCDJ08
See also...

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Experience another terrifying chapter in the Resident Evil series with Resident Evil Code: Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around to help you survive the nightmare and make sure the virus doesn't spread any farther.

Problems

Crash

New game problem (shut down Dolphin) can't be played on Mac.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Fixes missing graphics and video playback
Texture Cache Accuracy Normal Fixes missing graphics and video playback

Audio

Config Setting Notes
DSP Emulator Engine LLE Fixes sound issues

Version Compatibility

The graph below charts the compatibility with Resident Evil Code: Veronica X since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11238 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Template:Test EntryTemplate:Test EntryTemplate:Test Entry
Test Entries
Revision OS Version CPU GPU Result Tester
3.0-631 Windows 7 x64 Intel Core i3-2130 NVIDIA GeForce 440 Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error. Ed
3.0-772 Linux Debian Wheezy x86_64 Intel Core i3 @ 3.4GHz NVIDIA GeForce 220GT Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game). Butz_san

Gameplay Videos

Template:Navigation Resident Evil