Resident Evil Code: Veronica X

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Resident Evil Code: Veronica X
ResidentEvilCodeVeronicaGC.jpg
Developer(s) Capcom Production Studio 3
Publisher(s) Capcom
Series Resident Evil
Platform(s) GameCube
Release date(s) NA March 3, 2003
EU December 3, 2004
Genre(s) Survival horror
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Resident Evil Code: Veronica X
Playable
GameIDs GCDP08, GCDE08, GCDJ08
See also...

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Resident Evil Code: Veronica X, released in Japan as Biohazard Code: Veronica X, is the fourth game in Capcom's Resident Evil survival horror series, originally released for the Sega Dreamcast in 2000. It is notable for being the first Resident Evil title to debut on a non-Sony platform, in contrast to the first three installments, which were originally PlayStation games and then ported to other platforms.

Problems

Crash

New game problem (shut down Dolphin) can't be played on Mac.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Back End Direct3D11 Renders the game properly without graphic issues
Texture Cache Accuracy Normal Fixes issue with videos playback

Audio

Config Setting Notes
DSP Emulator Engine LLE Fixes sound issues

Version Compatibility

The graph below charts the compatibility with Resident Evil Code: Veronica X since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11050 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Template:Test Entry
Test Entries
Revision OS Version CPU GPU Result Tester
3.0-631 Windows 7 x64 Intel Core i3-2130 nVidia GeForce 440 Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error. Ed
3.0-772 Linux Debian Wheezy x86_64 Intel Core i3 @ 3.4GHz nVidia GeForce 220GT Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30 FPS (the emu fails to detect the correct framerate in this game). Butz_san

Gameplay Videos

Template:Navigation Resident Evil