Resident Evil Zero: Difference between revisions
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Revision as of 08:59, 30 April 2011
Resident Evil Zero | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom, Nintendo Australia |
Series | Resident Evil |
Platform(s) | GameCube |
Genre(s) | Survival Horror |
Mode(s) | Single-player |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Resident Evil Zero, known in Japan as Biohazard 0, is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in 2002. It was the last of the main titles to use the original Resident Evil game system prior to the change in system ushered in by the release of Resident Evil 4. The game's storyline serves as a prequel to Resident Evil, covering Rebecca Chambers ordeal a day prior. The game was released on November 10, 2002 in North America, November 21, 2002 in Japan, February 28, 2003 in Australia and March 7, 2003 in Europe.
A near straight port was released for the Wii in 2009 under the title Resident Evil Archives: Resident Evil Zero.
Problems
Audio
Sound crackling is a common issue in this game and some sounds are cut-off, refer issue 2541.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | Direct3D | |
Scaled EFB Copy | On | |
Disable Fog | On | |
Texture Cache Accuracy | Fast |
Version Compatibility
The graph below charts the compatibility with Resident Evil Zero since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry |}
Gameplay Videos
- Capcom (Developer)
- Capcom (Publisher)
- Nintendo Australia (Publisher)
- Resident Evil (Series)
- Survival Horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- 5 stars (Rating)
- Video Backend (Config Required)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Texture Cache Accuracy (Config Required)
- GameCube games