Resident Evil Zero: Difference between revisions

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(issue template)
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== Problems ==
== Problems ==
===Audio===
===Audio===
Sound crackling is a common issue in this game and some sounds are cut-off, refer [http://code.google.com/p/dolphin-emu/issues/detail?id=2541 Issue 2541].
Sound crackling is a common issue in this game and some sounds are cut-off, refer {{Issue|2541}}.


== Configuration ==
== Configuration ==

Revision as of 05:35, 24 June 2010

Resident Evil Zero
ResidentEvilZeroGC.jpg
Developer(s) Capcom Production Studio 3, TOSE Software, Flagship
Publisher(s) Capcom, Nintendo Australia (GameCube), THQ Asia Pacific (Wii)
Series Resident Evil
Platform(s) GameCube
Genre(s) Survival horror
Mode(s) Single-player
Input methods
Compatibility 5Stars5.pngEdit rating: Resident Evil Zero
Perfect
GameIDs
See also...

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Resident Evil Zero, known in Japan as Biohazard 0, is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in 2002. It was the last of the main titles to use the original Resident Evil game system prior to the change in system ushered in by the release of Resident Evil 4 (GC). The game's storyline serves as a prequel to Resident Evil, covering Rebecca Chambers ordeal a day prior. The game was released on November 10, 2002 in North America, November 21, 2002 in Japan, February 28, 2003 in Australia and March 7, 2003 in Europe.

Problems

Audio

Sound crackling is a common issue in this game and some sounds are cut-off, refer issue 2541.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Scaled EFB Copy On
Disable Fog On

Gameplay Videos