Rhythm Heaven Fever: Difference between revisions
(the sound problem can be foxed by switching the Audio Backend to XAudio2.) |
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== Problems == | == Problems == | ||
=== | === Remix 1 === | ||
The first Remix is crashing in recent builds. To overcome this, use the Dolphin 3.0. | |||
=== Remix 6 === | |||
This Remix is crashing in all builds and cannot be fixed as of yet. | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|dspengine = | <!-- General --> | ||
|dspenginenotes = | |dualcore = | ||
|dualcorenotes = | |||
|idleskipping = Disabled | |||
|idleskippingnotes = May be needed to fix the timing problems | |||
|framelimit = | |||
|framelimitnotes = | |||
|limitbyfps = | |||
|limitbyfpsnotes = | |||
|cpuengine = | |||
|cpuenginenotes = | |||
|lockthreadstocore = | |||
|lockthreadstocorenotes = | |||
|ntscj = | |||
|ntscjnotes = | |||
|panichandlers = | |||
|panichandlersnotes = | |||
|panichandler = | |||
|panichandlernotes = | |||
|skipbios = | |||
|skipbiosnotes = | |||
<!-- Graphics --> | |||
|gfxbackend = | |||
|gfxbackendnotes = | |||
|fullres = | |||
|fullresnotes = | |||
|aspectratio = | |||
|aspectrationotes = | |||
|vsync = | |||
|vsyncnotes = | |||
|startfull = | |||
|startfullnotes = | |||
|rendertomain = | |||
|rendertomainnotes = | |||
|internalres = | |||
|internalresnotes = | |||
|antialiasing = | |||
|antialiasingnotes = | |||
|anisotropic = | |||
|anisotropicnotes = | |||
|pixellighting = | |||
|pixellightingnotes = | |||
|efbscaledcopy = | |||
|efbscaledcopynotes = | |||
|forcefilter = | |||
|forcefilternotes = | |||
|3dvision = | |||
|3dvisionnotes = | |||
|cpuefbaccess = | |||
|cpuefbaccessnotes = | |||
|formatchanges = | |||
|formatchangesnotes = | |||
|efbcopy = | |||
|efbcopynotes = | |||
|accuratetexturecache = | |||
|accuratetexturecachenotes = | |||
|xfb = | |||
|xfbnotes = | |||
|fastmipmaps = | |||
|fastmipmapsnotes = | |||
|dlistcaching = | |||
|dlistcachingnotes = | |||
|disablelighting = | |||
|disablelightingnotes = | |||
|disablefog = | |||
|disablefognotes = | |||
|pixeldepth = | |||
|pixeldepthnotes = | |||
|disablealpha = | |||
|disablealphanotes = | |||
|opencl = | |||
|openclnotes = | |||
|openmp = | |||
|openmpnotes = | |||
|widescreenhack = | |||
|widescreenhacknotes = | |||
|progressivescan = | |||
|progressivescannotes = | |||
<!-- Audio --> | |||
|dspengine = | |||
|dspenginenotes = | |||
|dtkmusic = | |||
|dtkmusicnotes = | |||
|dsplleonthread = | |||
|dsplleonthreadnotes = | |||
|audiothrottle = | |||
|audiothrottlenotes = | |||
|audiobackend = XAudio2 | |||
|audiobackendnotes = Fixes the audio cut-offs | |||
|samplerate = | |||
|sampleratenotes = | |||
<!-- Wii --> | |||
|screensaver = | |||
|screensavernotes = | |||
|pal60 = | |||
|pal60notes = | |||
|sdcard = | |||
|sdcardnotes = | |||
|usbkeyboard = | |||
|usbkeyboardnotes = | |||
<!-- Game Properties --> | |||
|hacks = | |||
|hacksnotes = | |||
|patches = | |||
|patchesnotes = | |||
|mmu = | |||
|mmunotes = | |||
|bat = | |||
|batnotes = | |||
|mmuhack = | |||
|mmuhacknotes = | |||
|vbeamhack = | |||
|vbeamhacknotes = | |||
|fastdisc = | |||
|fastdiscnotes = | |||
|blockmerging = | |||
|blockmergingnotes = | |||
|ztphack = | |||
|ztphacknotes = | |||
|projectionhack = | |||
|projectionhacknotes = | |||
|boundingbox = | |||
|boundingboxnotes = | |||
}} | }} | ||
Revision as of 13:33, 17 February 2012
Rhythm Heaven Fever | |
---|---|
Developer(s) | |
Publisher(s) | Nintendo |
Series | Rhythm Heaven |
Platform(s) | Wii |
Release date(s) | JP July 21, 2011 NA February 13, 2012 EU Q1 2012 |
Genre(s) | Rhythm game |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Rhythm Heaven Fever, known in Europe as Beat the Beat: Rhythm Paradise and in Japan as Everybody's Rhythm Heaven (みんなのリズム天国, Minna no Rizumu Tengoku), is a rhythm video game developed by Nintendo and TNX for the Wii. It is the third game in the Rhythm Heaven series, following Rhythm Tengoku for the Game Boy Advance and Rhythm Heaven for the Nintendo DS.
Rhythm Heaven Fever is composed of over 50 music minigames, in which the player presses the A and B buttons on the Wiimote in rhythm. Upon clearing a level, the game rates your performance, with Superb and High Level ratings earning medals which unlock extra content. Levels that have been cleared with a Superb rating may also be randomly selected for a Perfect attempt, in which the player can try to clear the level without making any mistakes to unlock bonus items.
The game features a multiplayer mode, in which two players play simultaneously to earn enough points to reach the desired rank, with bonus points based on the harmony of the players. The multiplayer mode has it's own set of medals which unlock multiplayer minigames.
Problems
Remix 1
The first Remix is crashing in recent builds. To overcome this, use the Dolphin 3.0.
Remix 6
This Remix is crashing in all builds and cannot be fixed as of yet.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | XAudio2 | Fixes the audio cut-offs |
Version Compatibility
The graph below charts the compatibility with Rhythm Heaven Fever since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Nintendo (Publisher)
- Rhythm Heaven (Series)
- Pages with redlink series
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2011 (Initial release year)
- Rhythm game (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Audio Backend (Config Required)
- Untested
- Wii games
- Rhythm games