RoboCop | |
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Developer(s) | Titus Software |
Publisher(s) | Titus Software |
Platform(s) | GameCube |
Release date(s) | JP March 4, 2004 |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Step into the shoes of the half-man, half-human hybrid known as RoboCop. Your mission is to uncover a sinister plot involving OCP, local gangsters dealing a deadly new synthetic drug and a powerful cyborg known only as MIND. As the police force's last hope, you must capture, destroy, or arrest hostile characters in a desperate search for clues and evidence. Protect the innocent using six different weapons, various power-ups, and Robocop's multitarget locking system.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with RoboCop since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-5422 | Windows 8.1 | Intel Core i5-4670K @ 3.4 GHz | NVIDIA GeForce GTX 460 | Its very playable even tho it Japanese. The menus are mostly in English and all the voices are in English too! Almost everything is English but a few menu screens which I find odd because it a Japanese only game. They should have made it to america because most of the translation is done. Fun game. 90% to 100%. Only the x-ray vision drop to like 20% then pop back up to 90% so I think it was just loading it self in. | Drshaw |