Robotech: Battlecry: Difference between revisions

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Revision as of 23:29, 28 May 2015

Robotech: Battlecry
Rbbox.jpg
Developer(s) Vicious Cycle Software
Publisher(s) TDK Mediactive
Platform(s) GameCube
Release date(s) NA October 11, 2002
EU March 21, 2003
Genre(s) Mecha, Third-person shooter
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Robotech: Battlecry
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
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Robotech: Battlecry is a video game set in the Robotech universe, the first video game successfully released for the franchise. It was developed by Vicious Cycle Software and published by the now-defunct TDK Mediactive, in association with Harmony Gold USA. With a story focused on new characters created for the game and with guest appearances of main characters Rick Hunter, Roy Focker, Lisa Hayes and a part of one in-game mission directly centered on Lynn Minmei, it somewhat follows the Robotech continuum.

Problems

Cutscenes

Cutscenes show a black screen without Real XFB; however, XFB is set to Real by default for this game. You can change this in the game's properties.

Background Music

As of 4.0-5256, occasionally while using HLE the music ingame will miss cues and continue playing when it shouldn't, making dialogue in cutscenes hard to understand. Using LLE solves the issue.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Avoids missing audio cues

Version Compatibility

The graph below charts the compatibility with Robotech: Battlecry since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21268 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-732 Windows 7 x64 Intel Core i7 NVIDIA GeForce GTX 660M Works good if XFB Real is enabled BrandeX
4.0-5256 Linux Ubuntu 14.10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Playable. With HLE the background music continues past when it's supposed to stop and can be really annoying. Using LLE the game is perfect with no glitches noticed at all, but has slowdown to about 80% during explosions. Xerxes

Gameplay Videos