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Mega Man
Mega Man | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Mega Man |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP December 17, 1987 NA December, 1987 EU May, 1990 Virtual Console EU June 22, 2007 JP July 29, 2008 NA August 18, 2008 |
Genre(s) | Action |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
It's Mega Man versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. Mega Man - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves Mega Man armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mega Man since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 7 | AMD FX 4130 @ 3.8 GHz | AMD Radeon HD 6670 | Black screen | skittyz321 |
4.0-1997 | Windows 7 | Intel Core i7-3770 @ 3.4 GHz | AMD Radeon HD 7470 | Works great, beat a couple of stages at full speed(with properly emulated slowdown) | MiRIr |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
Gameplay Videos
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- Capcom (Developer)
- Capcom (Publisher)
- Mega Man (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1987 (Initial release year)
- Action (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- NES games