Rodea: The Sky Soldier: Difference between revisions

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(→‎Language Region Mismatch: Some unintended combos actually don't crash, like NTSC-K + English and PAL + any language. But at the same time, there are indeed combos that don't work, like NTSC-K + Japanese.)
(This sounds like a game problem. Undo if this is not the case)
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=== Language Region Mismatch ===
=== Language Region Mismatch ===
Depending on the region of the game, the game might hang at boot if the Wii language setting is set to a value that doesn't match the region. The languages that are guaranteed to work for each region are: Japanese for JP; English, Spanish or French for NA; English, French, German, Italian, Spanish, or Dutch for EU; Korean for KO. Other combinations may or may not work.
Depending on the region of the game, the game might hang at boot if the Wii language setting is set to a value that doesn't match the region. The languages that are guaranteed to work for each region are: Japanese for JP; English, Spanish or French for NA; English, French, German, Italian, Spanish, or Dutch for EU; Korean for KO. Other combinations may or may not work.
=== Character Dialog desync ===
The game occasionally desynchronizes the character voice acting and the dialogue text.  When testing on a Wii U (via Virtual Wii), the character voice acting and dialogue text also desyncs occasionally.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Character Dialog desync ===
The game occasionally desynchronizes the character voice acting and the dialogue text.  When testing on a Wii U (via Virtual Wii), the character voice acting and dialogue text also desyncs occasionally.


}}}}
}}}}

Revision as of 12:14, 30 June 2019

Rodea: The Sky Soldier
Rodea-The Sky Soldier.jpg
Developer(s) Kadokawa Games, Prope
Publisher(s) JP Kadokawa Shoten
NA Nippon Ichi Software America
Platform(s) Wii
Release date(s) JP April 2, 2015
NA November 10, 2015
EU November 13, 2015
AUS November 19, 2015
KO November 12, 2015
Genre(s) Action
Mode(s) Single-player
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Rodea: The Sky Soldier
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Rodea: The Sky Soldier, 1,000 years ago, Emperor Geardo of the Naga Empire sent an army of machine soldiers to invade the sky kingdom of Garuda. Thanks to the efforts of Princess Cecilia and Rodea, a machine soldier who promised to protect Garuda, Emperor Geardo’s assault was thwarted. In present day, a spirited inventor named Ion discovers an abandoned robot that has fallen into disrepair in the heart of a scorching desert. Upon completing her repairs, the robot stirs to life and reveals itself to be none other than Rodea. Stunned to find himself in the future, Rodea learns that the Naga Empire is no more and that Garuda has known peace for 1,000 years. But this peace was not meant to last, for the forces of Naga have returned to wage war against Garuda. Remembering the promise he made 1,000 years ago, Rodea takes to the skies to defend Garuda from the Naga Empire once again.

Emulation Information

Language Region Mismatch

Depending on the region of the game, the game might hang at boot if the Wii language setting is set to a value that doesn't match the region. The languages that are guaranteed to work for each region are: Japanese for JP; English, Spanish or French for NA; English, French, German, Italian, Spanish, or Dutch for EU; Korean for KO. Other combinations may or may not work.

Character Dialog desync

The game occasionally desynchronizes the character voice acting and the dialogue text. When testing on a Wii U (via Virtual Wii), the character voice acting and dialogue text also desyncs occasionally.


Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Rodea: The Sky Soldier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-7810 Mac OS X 10.10.5 Intel Core i7-950 @ 3.06GHz NVIDIA GeForce GTX 750 Runs perfectly with OpenGL backend. angelXwind
4.0-7810 Windows 10 Intel Core i7-950 @ 3.06GHz NVIDIA GeForce GTX 750 Runs perfectly with OpenGL and Direct3D backends. Higher performance on OpenGL backend. angelXwind
4.0-8135 Windows 10 Intel Core i7 5930K @ 3.5GHz NVIDIA GeForce GTX 980 Runs mostly perfect, though I did experience the dialogue desync bug near the end of Chapter 1.
5.0-1483 Windows 7 Intel Core i5 6600K @ 3.5GHz NVIDIA GeForce GTX 960 Runs perfectly, did not experience the dialogue desync bug. The Direct3D 11 backend runs the best.

Gameplay Videos