Difference between revisions of "Rune Factory Frontier"

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(Problems)
(Problems)
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* Game may crash upon screen transition. Issue occurs rarely.  
 
* Game may crash upon screen transition. Issue occurs rarely.  
 
* Sound distortion appears after extended gameplay.
 
* Sound distortion appears after extended gameplay.
* DirectX9 causes blur in outdoor areas but does not appear to influence game performance.
+
* DirectX9 backend causes blur in outdoor areas but does not appear to influence game performance.
  
 
== Configuration ==
 
== Configuration ==

Revision as of 03:10, 13 September 2011

Rune Factory Frontier
RuneFactoryFrontier.jpg
Developer(s) Neverland Co.
Publisher(s) Xseed Games/Marvelous Entertainment USA|Rising Star Games|AFA Interactive|#NOMATCH#)/rs" is invalid.
Series Rune Factory
Platform(s) Wii
Genre(s) Simulation, RPG
Mode(s) Single-Player
Input methods Wii Remote, Nunchuk
Compatibility 4Stars4.pngEdit rating: Rune Factory Frontier
Playable
GameIDs RUFP99, RUFJ99, RUFEMV
See also...

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Rune Factory Frontier is a simulation/console role-playing game video game developed by Neverland Co. and published by Marvelous Entertainment in Japan, Marvelous Entertainment USA and Xseed Games in North America, and Rising Star Games in Europe for the Wii video game console.

Problems

There are only a few small issues when playing this game:

  • Game may crash upon screen transition. Issue occurs rarely.
  • Sound distortion appears after extended gameplay.
  • DirectX9 backend causes blur in outdoor areas but does not appear to influence game performance.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Back End Direct3D11

Version Compatibility

The graph below charts the compatibility with Rune Factory Frontier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-11197 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7719 Windows Vista x64 AMD Phenom II X4 840 @ 3.2GHz ATI Radeon HD 5700 Very playable! 25-30fps, 100% Speed. Game slows within Lava Ruins to 60-70% speed. Screen transition 0-18fps, 30-50% speed. Game crashes upon screen transition very rarely, but possible. Sound reduced to static after about an hour of gameplay. A restart of the game will restore sound. Graphics besides indoor areas appear blurred only with DirectX9. (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my tv) Game running with DirectX 11. Sealion

Gameplay Videos