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Rune Factory Frontier
|Rune Factory Frontier|
|Publisher(s)||Xseed Games/Marvelous Entertainment USA|Rising Star Games|AFA Interactive|#NOMATCH#)/rs" is invalid.|
|Input methods||Wii Remote, Nunchuk|
|GameIDs||RUFP99, RUFJ99, RUFEMV|
Rune Factory Frontier is a simulation/console role-playing game video game developed by Neverland Co. and published by Marvelous Entertainment in Japan, Marvelous Entertainment USA and Xseed Games in North America, and Rising Star Games in Europe for the Wii video game console.
Game may crash upon screen transition. Issue occurs rarely.
Sound distortion appears after extended play.
The DirectX9 back end causes blur in outdoor areas, but does not appear to influence performance.
Only configuration options for the best compatibility where they deviate from defaults are listed.
The graph below charts the compatibility with Rune Factory Frontier since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista x64||AMD Phenom II X4 840 @ 3.2GHz||ATI Radeon HD 5700||Very playable! 25-30fps, 100% Speed. Game slows within Lava Ruins to 60-70% speed. Screen transition 0-18fps, 30-50% speed. Game crashes upon screen transition very rarely, but possible. Sound reduced to static after about an hour of gameplay. A restart of the game will restore sound. Graphics besides indoor areas appear blurred only with DirectX9. (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my tv) Game running with DirectX 11.||Sealion|
|Windows 7 x64||Intel Pentium P6200 @ 2.13GHz||AMD Radeon HD 6470M||The game is playable. The game FPS will start to reduce if too much background activities. The FPS will also reduced if there are many sprites within the game map, i.e the Runeys. other than that, the issues are common.||LunaeMaster|
|^||Windows 7 x64||AMD Phenom II X4 @ 3GHz||ATI Radeon HD 4870||Basically flawless. The framerate drops to as low as 22-25 FPS in some areas of Lava Ruins and when there are a lot of crops in your field, but otherwise runs at a solid 30 FPS. I completed the game and experienced no issues other than a couple of instances of glitched sound which were remedied by resetting the game. Direct3D9 does not cause any blurriness for me, but enabling 9xSSAA causes lighting glitches (no problem with 4x).|
|Windows 7 x64 SP1||Intel Core2Duo E8400 @3.00GHz||nVidia GeForce GTX 560||Almost perfect. Speed is always between 80 and 100%, FPS stays on an acceptable level, too. Only flaw is random occurring sound issues which won't stop until the game is reloaded.||Alu|