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Lost Kingdoms II
|Lost Kingdoms II|
|Release date(s)|| NA May 21, 2003|
EU June 6, 2003
JP May 23, 2003
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller|
|GameIDs||GR2P52, GR2JCQ, GR2E52|
Lost Kingdoms II, known as Rune II (ルーン II, Rūn Tsu) in Japan, is a role-playing video game.. It is the sequel to Lost Kingdoms. Lost Kingdoms II is a card-based action role-playing game where battles are fought in real-time.
The game uses low-resolution textures, so if you're playing at a higher internal resolution it is recommended to set ArbitraryMipmapDetection = False. Otherwise trees, etc. in the distance will be blurry.
Blurry Distant Textures
The game uses low-resolution textures, which passing through modern texture-filtering will cause trees, etc. in the distance to be blurry when playing at a higher internal resolutions. Set ArbitraryMipmapDetection = False to help with this.
16:9 Widescreen Gecko Code
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the aspect ratio to flicker between 4:3 and 16:9 at certain points and angles. You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.
$16:9 Widescreen 042EA1A0 3FE38E39
$16:9 Widescreen 04303EB0 3FE38E39
$16:9 Widescreen 042F35F0 3FE38E39
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Lost Kingdoms II since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD Phenom II X4 945 @ 3.3GHz||AMD Radeon HD 4870||Lost Kingdoms 2 on Dolphin Emulator 1080p||Vortextk|