Lost in Shadow

From Dolphin Emulator Wiki
(Redirected from SDWE18)
Jump to navigation Jump to search
Lost in Shadow
Lost in Shadow.png
Developer(s) Hudson Soft
Publisher(s) AUS Mindscape
EU Konami
JP/NA Hudson Entertainment
Platform(s) Wii
Release date(s) JP July 22, 2010
NA January 4, 2011
EU October 15, 2010
AUS October 8, 2010
Genre(s) Puzzle, Platform
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Lost in Shadow
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Lost in Shadow, known as A Shadow's Tale in Australia and Europe and as Kage no Tō (影の塔?, lit. "Tower of Shadows") in Japan, is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft, the first game of 2011. Lost in Shadow is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the 3D world and briefly interact with the objects themselves as opposed to simply their shadows.


There are no reported problems with this title.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Lost in Shadow since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21736 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-774 Intel Core i5-750 @ 3.8 GHz NVIDIA GeForce GTX 570 Known Issues: Blurry shadow

Lost In Shadow (Dolphin 3.0-415) (720HD)

3.0-774 Windows 7 AMD Phenom II X4 840 @ 3.2 GHz ATI Radeon HD 5700 Fully playable with patience. 30FPS, 60% speed during gameplay. Sealion
3.0-863 Windows Intel Core i7-965 @ 3.2 GHz ATI Radeon HD 5870 DX11 a tendance à laisser le coin supérieur gauche flou et dans une résolution plus faible, DX9 marche mieux. En plus j'ai eu un souci le jeu n'est pas à 100% de sa vitesse, je ne sais pas pourquoi, mais c'est juste pour l'enregistrement.

(DX11 tends to leave the upper left corner in a blur and lower resolution, DX9 works better. In addition I had a problem the game is not at 100% speed, I do not know why, but it's just for recording.)

A shadow's tale - Wii - Dolphin - 1080p

4.0-6219 Windows 8.1 AMD Athlon II P340 Dual-Core @ 2.2 GHz AMD Mobility Radeon HD 5000 Fully playable with patience. 23-25FPS. kasht

Gameplay Videos